elasty
A research-oriented elastic body simulator
Algorithms
Frameworks
- Position-based dynamics (PBD) [Müller+07]
- Extended position-based dynamics (XPBD) [Macklin+16]
- Small-steps XPBD [Macklin+19]
- Projective dynamics [Bouaziz+14]
- Quasi-Newton dynamics [Liu+17]
- ...
Update Schemes for PBD/XPBD
- Gauss-Seidel update
- Jacobi update
Constraints for PBD/XPBD
- Area conservation constraint [Müller+14]
- Bending constraint [Müller+07]
- Continuum-tetrahedron constraint [Bender+14]
- Continuum-triangle constraint [Bender+14]
- Distance constraint [Müller+07]
- Environmental collision constraint
- Example-based shape matching constraint [Koyama+12]
- Fixed point constraint
- Isometric bending constraint [Bergou+06; Bender+14]
- Long range attachments constraint [Kim+12]
- Shape matching constraint [Müller+05]
- Stable Neo-Hookean constraint [Macklin+21]
- Tetrahedron strain constraint [Müller+14]
- Triangle strain constraint [Müller+14]
- Volume conservation constraint [Müller+14]
- ...
Continuum Materials for FEM Simulation
- St. Venant Kirchhoff model
- Co-rotational model
- Stable Neo-Hookean model [Smith+18]
- ...
Additional Features
- Alembic export of triangle meshes
- Simple aerodynamics for clothes [Wilson+14]
- 2D FEM simulation with explicit Euler integration
- 2D FEM simulation with variational implicit Euler integration [Martin+11]
- 3D FEM simulation with variational implicit Euler integration [Martin+11]
Dependencies
Core Library
- Alembic https://github.com/alembic/alembic [BSD 3-Clause]
- Imath (3.0.2+) https://github.com/AcademySoftwareFoundation/Imath [BSD 3-Clause]
- Eigen http://eigen.tuxfamily.org/ [MPL2]
- tinyobjloader https://github.com/syoyo/tinyobjloader [MIT]
Demos
- bigger https://github.com/yuki-koyama/bigger [MIT]
- bigg https://github.com/JoshuaBrookover/bigg [Unlicense]
- bgfx.cmake https://github.com/JoshuaBrookover/bgfx.cmake [CC0]
- bgfx https://github.com/bkaradzic/bgfx [BSD 2-Clause]
- bimg https://github.com/bkaradzic/bimg [BSD 2-Clause]
- bx https://github.com/bkaradzic/bx [BSD 2-Clause]
- Dear ImGui https://github.com/ocornut/imgui [MIT]
- GLFW https://github.com/glfw/glfw [Zlib]
- GLM https://github.com/g-truc/glm [MIT]
- bgfx.cmake https://github.com/JoshuaBrookover/bgfx.cmake [CC0]
- random-util https://github.com/yuki-koyama/rand-util [MIT]
- string-util https://github.com/yuki-koyama/string-util [MIT]
- tinyobjloader https://github.com/syoyo/tinyobjloader [MIT]
- bigg https://github.com/JoshuaBrookover/bigg [Unlicense]
- timer https://github.com/yuki-koyama/timer [MIT]
- mathtoolbox https://github.com/yuki-koyama/mathtoolbox/ [MIT]
Tests
- googletest https://github.com/google/googletest [BSD 3-Clause]
Prerequisites
macOS
brew install eigen imath
Ubuntu 20.04
apt install libeigen3-dev
and manually install Imath 3.0.2+.
Windows
(not tested yet)
Build
git clone https://github.com/yuki-koyama/elasty.git --recursive
mkdir build
cd build
cmake ../elasty
make
Gallery
PBD vs. XPBD
The constraint stiffnesses in PBD [Müller+07] are dependent on the number of iterations for constraint solving. As the number of iterations increases, the constraints become infinitely stiff regardless of the stiffness
parameters. This issue makes the parameter tuning difficult.
XPBD [Macklin+16] resolves this issue. As the number of iterations increases, the constraint stiffnesses converge to some (non-infinitely-stiff) states in accordance with the compliance
parameters. This property makes the parameter tuning easier and more consistent.
These simulated results were generated by examples/pbd-xpbd-comparison/main.cpp
.
Wind Effects for Cloth Simulation
This library supports wind effects for cloth simulation. This library calculates aerodynamic "drag" and "lift" forces based on the model used in Disney's Frozen [Wilson+14].
This simulated result was generated by examples/aerodynamics/main.cpp
.
Finite Element Methods
This library offers some utility functions to implement the finite element method (FEM) and simple examples of such implementations.
These simulated results were generated by examples/variational-implicit-2d/main.cpp
and examples/variational-implicit-3d/main.cpp
, respectively, which use the variational implicit Euler method [Martin+11] and the co-rotational model.
License
MIT License
Contributing
Issue reports and pull requests are highly welcomed.
References
- [Bender+14] Jan Bender, Dan Koschier, Patrick Charrier, and Daniel Weber. 2014. Position-based simulation of continuous materials. Comput. Graph. 44 (2014), 1-10. DOI: http://doi.org/10.1016/j.cag.2014.07.004
- [Bender+17] Jan Bender, Matthias Müller, and Miles Macklin. 2017. A survey on position based dynamics, 2017. In Proc. Eurographics '17 Tutorials, Article 6, 31 pages. DOI: https://doi.org/10.2312/egt.20171034
- [Bergou+06] Miklos Bergou, Max Wardetzky, David Harmon, Denis Zorin, and Eitan Grinspun. 2006. A quadratic bending model for inextensible surfaces. In Proc. SGP '06, 227--230. DOI: https://doi.org/10.2312/SGP/SGP06/227-230
- [Bouaziz+14] Sofien Bouaziz, Sebastian Martin, Tiantian Liu, Ladislav Kavan, and Mark Pauly. 2014. Projective dynamics: fusing constraint projections for fast simulation. ACM Trans. Graph. 33, 4 (2014), 154:1--154:11. DOI: https://doi.org/10.1145/2601097.2601116
- [Kim+12] Tae-Yong Kim, Nuttapong Chentanez, and Matthias Müller-Fischer. 2012. Long range attachments: a method to simulate inextensible clothing in computer games. In Proc. SCA '12, 305--310. DOI: https://doi.org/10.2312/SCA/SCA12/305-310
- [Koyama+12] Yuki Koyama, Kenshi Takayama, Nobuyuki Umetani, and Takeo Igarashi. 2012. Real-time example-based elastic deformation. In Proc. SCA '12, 19-24. DOI: https://doi.org/10.2312/SCA/SCA12/019-024
- [Liu+17] Tiantian Liu, Sofien Bouaziz, and Ladislav Kavan. 2017. Quasi-Newton methods for real-time simulation of hyperelastic materials. ACM Trans. Graph. 36, 3 (2017), 23:1--23:16. DOI: https://doi.org/10.1145/2990496
- [Macklin+16] Miles Macklin, Matthias Müller, and Nuttapong Chentanez. 2016. XPBD: position-based simulation of compliant constrained dynamics. In Proc. MIG '16, 49-54. DOI: https://doi.org/10.1145/2994258.2994272
- [Macklin+19] Miles Macklin, Kier Storey, Michelle Lu, Pierre Terdiman, Nuttapong Chentanez, Stefan Jeschke, and Matthias Müller. 2019. Small steps in physics simulation. In Proc. SCA '19, 2:1–2:7. DOI: https://doi.org/10.1145/3309486.3340247
- [Macklin+21] Miles Macklin and Matthias Muller. 2021. A constraint-based formulation of stable Neo-Hookean materials. In Proc. MIG '21, 12:1–12:7. DOI: https://doi.org/10.1145/3487983.3488289
- [Martin+11] Sebastian Martin, Bernhard Thomaszewski, Eitan Grinspun, and Markus Gross. 2011. Example-based elastic materials. ACM Trans. Graph. 30, 4, 72:1--72:8 (July 2011). DOI: https://doi.org/10.1145/2010324.1964967
- [Müller+05] Matthias Müller, Bruno Heidelberger, Matthias Teschner, and Markus Gross. 2005. Meshless deformations based on shape matching. ACM Trans. Graph. 24, 3 (2005), 471-478. DOI: https://doi.org/10.1145/1073204.1073216
- [Müller+07] Matthias Müller, Bruno Heidelberger, Marcus Hennix, and John Ratcliff. 2007. Position based dynamics. J. Vis. Comun. Image Represent. 18, 2 (2007), 109-118. DOI: https://doi.org/10.1016/j.jvcir.2007.01.005
- [Smith+18] Breannan Smith, Fernando De Goes, and Theodore Kim. 2018. Stable Neo-Hookean Flesh Simulation. ACM Trans. Graph. 37, 2, 12:1-12:15 (July 2018). DOI: https://doi.org/10.1145/3180491
- [Umetani+14] Nobuyuki Umetani, Ryan Schmidt, and Jos Stam. 2014. Position-based elastic rods. In Proc. SCA '14, 21-30. DOI: https://doi.org/10.2312/sca.20141119
- [Wilson+14] Keith Wilson, Aleka McAdams, Hubert Leo, and Maryann Simmons. 2014. Simulating wind effects on cloth and hair in Disney’s Frozen. In ACM SIGGRAPH 2014 Talks, 48:1. DOI: https://doi.org/10.1145/2614106.2614120
- (TODO)