xeokit-bim-viewer
xeokit-bim-viewer is an open source 2D/3D BIM viewer that runs in the browser and loads models from your file system.
The viewer is built on xeokit, and is bundled as part of the xeokit SDK.
The viewer is developed by xeolabs and OpenProject, and is integrated within OpenProject BIM 10.4 and later.
The viewer can be used as a stand-alone JavaScript application. In combination with open source CLI model conversion tools, it represents a low-cost, high-performance way to get your IFC models on the Web, that allows you the freedom to convert and host your models on your own server or GitHub repository.
To view your models with this viewer:
- Fork the xeokit-bim-viewer repository on GitHub.
- Convert your IFC STEP files using open source CLI tools .
- Add your converted models to your fork's data directory.
- Serve your fork using GitHub Pages.
Then users can view your models in their browsers, with URLs like this:
https://xeokit.github.io/xeokit-bim-viewer/app/index.html?projectId=OTCConferenceCenter&tab=storeys
Read the documentation below to get started.
Contents
- Features
- Demos
- License
- The Viewer Application
- Model Database
- Deploying XKT V7 and Earlier
- Programming API
- Customizing Viewer Style
- Localizing a Viewer
- xeokit Components Used in the Viewer
- Building the Viewer
Features
- Uses xeokit for efficient model loading and rendering.
- Works in all major browsers, including mobile.
- Can load models from the file system.
- Loads multiple models.
- Saves and loads BCF viewpoints.
- 3D and 2D viewing modes.
- Interactively X-ray, highlight, show, hide and section objects.
- Tree views of structure, layers and storeys.
- Full-precision geometry.
- Point clouds.
- Supports IFC2x3 and IFC4.
- Customize viewer appearance with your own CSS.
- Localization support.
- JavaScript programming API for all viewer functions.
Demos
Click the links below to run some demos.
License
xeokit-bim-viewer is bundled within the xeokit SDK, which is licensed under the AGPL3. See our Pricing page for custom licensing options.
The Viewer Application
The ./app/index.html
page provides a
ready-to-use instance of xeokit-bim-viewer. We'll just call it viewer from now on.
The viewer loads projects and models from
the ./app/data/projects
directory.
To view a project, load the viewer with the project's ID on the URL:
https://xeokit.github.io/xeokit-bim-viewer/app/index.html?projectId=WestRiversideHospital
Model Database
This section shows how to add your own models to the viewer application. These instructions rely on the most recent versions of XKT (V8 or later) and the conversion tools, which you can learn about in Viewing an IFC Model with xeokit.
Let's examine the structure of
the ./app/data/projects
directory, where the
viewer keeps its projects and models.
Shown below is a portion of the ./app/data/projects
directory. We'll describe it from the root directory
downwards.
Within the root, we have a directory for each project, along with a manifest of the projects in index.json
.
Within a project directory, we have a directory for each model in the project, along with a manifest of the models
in index.json
.
Within a model directory, we have the .XKT
file which contains the model's geometry and metadata.
.app/data/projects
│
├── index.json
│
├── Duplex
│ │
│ ├── index.json
│ │
│ └── models
│ └── design
│ └── geometry.xkt
│
└── WestRiversideHospital
│
├── index.json
│
└── models
├── architecture
│ └── geometry.xkt
├── structure
│ └── geometry.xkt
└── electrical
└── geometry.xkt
The index.json
at the root of ./app/data/projects
is shown below.
Within this file, the id
of each project matches the name of that project's subdirectory.
{
"projects": [
{
"id": "Duplex",
"name": "Duplex"
},
{
"id": "WestRiversideHospital",
"name": "West Riverside Hospital"
}
//..
]
}
The index.json
for the "WestRiversideHospital" project is shown below.
Within this file, the id
of each model matches the name of that model's subdirectory. Each model's name
is the human-readable name that's displayed in the viewers Models tab.
{
"id": "WestRiversideHospital",
"name": "West Riverside Hospital",
"models": [
{
"id": "architectural",
"name": "Hospital Architecture"
},
{
"id": "structure",
"name": "Hospital Structure"
},
{
"id": "electrical",
"name": "Hospital Electrical",
"saoEnabled": false
}
],
"viewerConfigs": {
"backgroundColor": [
0.9,
0.9,
1.0
]
},
"viewerContent": {
"modelsLoaded": [
"structure",
"architectural"
]
},
"viewerState": {
"tabOpen": "models"
}
}
The optional viewerConfigs
section specifies configurations for the viewer to set on itself as it loads the
project. See the complete list of available viewer configurations in Viewer Configurations.
The optional viewerContent
array specifies IDs of models that the viewer will load initially, right after it's
applied the configurations.
The optional viewerState
section specifies how the viewer should set up the initial state of its UI, right after
its loaded the initial models. See the complete list of available viewer states in Viewer States.
The geometry.xkt
file for each model is created from an IFC file using open source CLI tools. Learn how to
create those files
in Viewing an IFC Model with xeokit
.
Viewer Configurations
The table below lists the complete set of available configurations. Think of these as user preferences. These may be
provided to the viewer within project info files, as described in Model Database, or set
programmatically on the viewer
with BIMViewer#setConfigs()
, as described in Configuring the Viewer.
Property | Type | Range | Default Value | Description |
---|---|---|---|---|
"backgroundColor" | Array | [1.0,1.0,1.0] |
Canvas background color | |
"cameraNear" | Number | [0.01-0.1] |
0.05 |
Distance to the near clipping plane |
"cameraFar" | Number | [1-100000000] |
3000.0 |
Distance to the far clipping plane |
"smartPivot" | Boolean | true |
Enables a better pivot-orbiting experience when click-dragging on empty space in camera orbit mode. | |
"saoEnabled" | Boolean | true |
Whether or not to enable Scalable Ambient Obscurance (SAO) | |
"saoBias" | Number | [0.0...10.0] |
0.5 |
SAO bias |
"saoIntensity" | Number | [0.0...200.0] |
100.0 |
SAO intensity factor |
"saoScale" | Number | [0.0...1000.0] |
500.0 |
SAO scale factor |
"saoKernelRadius" | Number | [0.0...200.0] |
100.0 |
The maximum area that SAO takes into account when checking for possible occlusion |
"saoBlur" | Boolean | true |
Whether Guassian blur is enabled for SAO | |
"edgesEnabled" | Boolean | true |
Whether or not to enhance edges on objects | |
"pbrEnabled" | Boolean | false |
Whether or not to enable Physically Based rendering (PBR) | |
"viewFitFOV" | Number | [10.0...70.0] |
30 |
When fitting objects to view, this is the amount in degrees of how much they should fit the user's field of view |
"viewFitDuration" | Number | [0..5] |
0.5 |
When fitting objects to view with an animated transition, this is the duration of the transition in seconds |
"perspectiveFOV" | Number | [10.0...70.0] |
55 |
When in perspective projection, this is the field of view, in degrees, that the user sees |
"objectColorSource" | String | "model", "viewer" | "model" | Where the colors for model objects will be loaded from |
"externalMetadata" | Boolean | false |
Whether to load a metadata.json file with each geometry.xkt file | |
"xrayPickable" | Boolean | false |
Whether we can interact with X-rayed objects using mouse/touch input | |
"selectedGlowThrough" | Boolean | true |
Whether selected objects appear to "glow through" other objects | |
"highlightGlowThrough" | Boolean | true |
Whether highlighted objects appear to "glow through" other objects |
Viewer States
In Model Database we saw how a project can specify directives for how the viewer should set up the
initial state of its UI, right after the project has loaded. The table below lists the available directives. These can
also be set on the viewer
using BIMViewer#setViewerState()
. So far, we have:
Property | Type | Range | Default Value | Description |
---|---|---|---|---|
"focusObject" | String | ID of object to focus on | ||
"tabOpen" | String | "objects", "classes" or "storeys" | Which explorer tab to open | |
"expandObjectsTree" | Number | [0..*] | 0 | How deep to expand the "objects" tree |
"expandClassesTree" | Number | [0..*] | 0 | How deep to expand the "classes" tree |
"expandStoreysTree" | Number | [0..*] | 0 | How deep to expand the "storeys" tree |
"setCamera" | { eye: Number[], look: Number[], up: Number[] } | 0 | Camera position |
Deploying XKT V7 and Earlier
This section describes how to deploy models that use older versions of XKT that don't combine geometry and metadata. For those older versions, we need a little extra plumbing to deploy an additional JSON metadata file for each model.
The previous section described how to deploy models that used XKT V8 and later. The XKT V8+ format combines geometry and metadata into the same XKT file, and was introduced in the xeokit v1.9 release.
XKT versions prior to V8 only contained geometry, and needed to be accompanied by a JSON file that contained the model's IFC metadata. In this section, we'll describe how to deploy models that use XKT versions prior to V8.
Let's imagine that we want to deploy the Duplex and West Riverside Hospital projects, using XKT V7. For each model
within our database, we'll deploy a geometry.xkt
, which is an XKT V7 file containing the model's geometry, and
a metadata.json
, containing IFC metadata for the model.
We'll just assume that you've got those files already, and are not ready to convert their original IFC files into XKT V8+.
Here's our database files again, this time with XKT V7 and accompanying metadata files:
.app/data/projects
│
├── index.json
│
├── Duplex
│ │
│ ├── index.json
│ │
│ └── models
│ └── design
│ ├── geometry.xkt
│ └── metadata.json
│
└── WestRiversideHospital
│
├── index.json
│
└── models
├── architecture
│ ├── geometry.xkt
│ └── metadata.json
├── structure
│ ├── geometry.xkt
│ └── metadata.json
└── electrical
├── geometry.xkt
└── metadata.json
To make BIMViewer load both the geometry.xkt
and metadata.json
files for each model, we need to add a
new externalMetadata: true
configuration to the viewerConfigs
in the project's index.json
file:
{
"id": "WestRiversideHospital",
"name": "West Riverside Hospital",
"models": [
{
"id": "architectural",
"name": "Hospital Architecture"
},
{
"id": "structure",
"name": "Hospital Structure"
},
{
"id": "electrical",
"name": "Hospital Electrical",
"saoEnabled": false
}
],
"viewerConfigs": {
"externalMetadata": true,
// <<------------ ADD THIS
"backgroundColor": [
0.9,
0.9,
1.0
]
},
"viewerContent": {
"modelsLoaded": [
"structure",
"architectural"
]
},
"viewerState": {
"tabOpen": "models"
}
}
Programming API
This section goes deeper into the viewer, describing how to instantiate a viewer, and how to use its JavaScript programming API.
The viewer is implemented by the JavaScript BIMViewer
class, which provides a complete set of methods to programmatically control it.
Using these methods, we can:
- create and configure a viewer,
- query what models are available,
- load projects and models,
- interact with the 3D view,
- save and load BCF viewpoints,
- control the various viewer tools, and
- drive the state of the viewer's UI.
Creating a Viewer
In the example below, we'll create
a BIMViewer
, with
a Server
through which
it will load projects and models from the file system.
We'll configure the Server
to load that data from
the ./app/data
directory.
We'll also configure our BimViewer
with DOM elements to hold the four parts of its UI, which are:
- the 3D canvas,
- the explorer panel containing the tree views,
- the toolbar,
- the NavCube, and
- the "backdrop" element, which covers everything in the UI to prevent interaction whenever the viewer is busy loading a model.
const server = new Server({
dataDir: "./data"
});
const myBIMViewer = new BIMViewer(server, {
canvasElement: document.getElementById("myCanvas"), // The 3D WebGL canvas
explorerElement: document.getElementById("myExplorer"), // Container for the explorer panel
toolbarElement: document.getElementById("myToolbar"), // Container for the toolbar
navCubeCanvasElement: document.getElementById("myNavCubeCanvas"), // Canvas for the NavCube
busyModelBackdropElement: document.querySelector(".xeokit-busy-modal-backdrop") // Busy modal dialog backdrop element
});
Configuring the BIMViewer
with separate places in the document to locate its parts allows us to integrate them
more flexibly into our web page.
In our app/index.html
page, the HTML
elements look like this:
<div id="myViewer" class="xeokit-busy-modal-backdrop">
<div id="myExplorer" class="active"></div>
<div id="myContent">
<div id="myToolbar"></div>
<canvas id="myCanvas"></canvas>
</div>
</div>
<canvas id="myNavCubeCanvas"></canvas>
See app/css/style.css
for how we've
styled these elements.
Also
see dist/xeokit-bim-viewer.css
for the CSS styles that BIMViewer applies to the elements it creates internally.
Configuring the Viewer
With our viewer created, let's
use BIMViewer#setConfigs()
to configure it.
We'll just set the canvas background color to white:
myBIMViewer.setConfigs({
"backgroundColor": [1.0, 1.0, 1.0]
});
See Viewer Configurations for the list of available configurations.
Querying Projects, Models and Objects
With our viewer created and configured, let's find out what content is available.
Getting Info on Available Projects
Let's query what projects are available.
myBIMViewer.getProjectsInfo((projectsInfo) => {
console.log(JSON.stringify(projectsInfo, null, "\t"));
});
Internally, the viewer will
call Server#getProjects()
to get the projects info.
As described earlier in Model Database, the projects info is the JSON
in ./app/data/projects/index.json
. We'll just log that info to the console.
The projects info will look similar to:
{
"projects": [
{
"id": "Duplex",
"name": "Duplex"
},
{
"id": "Schependomlaan",
"name": "Schependomlaan"
},
{
"id": "WestRiversideHospital",
"name": "West Riverside Hospital"
}
]
}
Getting Info on a Project
Now we know what projects are available, we'll get info on one of those projects.
myBIMViewer.getProjectInfo("WestRiversideHospital", (projectInfo) => {
console.log(JSON.stringify(projectInfo, null, "\t"));
});
Internally, the viewer will
call Server#getProject()
to get that project info. Like before, we'll just log it to the console.
The project info will be the contents
of ./app/data/projects/WestRiversideHospital/index.json
.
The project info will be similar to:
{
"id": "WestRiversideHospital",
"name": "West Riverside Hospital",
"models": [
{
"id": "architectural",
"name": "Hospital Architecture"
},
{
"id": "structure",
"name": "Hospital Structure"
},
{
"id": "electrical",
"name": "Hospital Electrical",
"saoEnabled": false
}
],
"viewerConfigs": {
"backgroundColor": [
0.9,
0.9,
1.0
],
"saoEnabled": true
},
"viewerContent": {
"modelsLoaded": [
"structure",
"architectural"
]
},
"viewerState": {
"tabOpen": "models"
}
}
In this project info, we have:
id
- ID of the project,name
- human-readable name of the project,models
- info on each model in this project,viewerConfigs
- configurations for the viewer to apply when loading the project,viewerContent
- which models the viewer should immediately load when loading the project, andviewerState
- how the viewer should set up its UI after loading the project.
When we later load the project in section Loading a Project, the viewer is going to pass
the viewerConfigs
to BIMViewer#setConfigs()
, which we described earlier in Configuring the Viewer.
In the viewerConfigs
we're enabling the viewer's Scalable Ambient Obscurance effect, which will create ambient
shadows in the crevices of our models. This is an expensive effect for the viewer to render, so we've disabled it for
the "electrical" model, which contains many long, thin wire objects that don't show the SAO effect well.
Getting Info on an Object
Let's attempt to get some info on an object within one of our project's models.
We say "attempt" because it's up to
the Server
to try to
find that info for us, which might not exist.
Internally, the viewer will
call Server#getObjectInfo()
, which will attempt to load that object info from a file.
If you were to substitute Server
with your own implementation, your implementation might get that info from a
data store, such as a relational database, populated with metadata for all the objects in your project's models, keyed
to their IDs.
We'll go ahead and assume that our Server
has info an an object.
myViewer.getObjectInfo("WestRiversideHospital", "architectural", "2HaS6zNOX8xOGjmaNi_r6b",
(objectInfo) => {
console.log(JSON.stringify(objectInfo, null, "\t"));
},
(errMsg) => {
console.log("Oops! There was an error getting info for this object: " + errMsg);
});
If the object does not exist in the specified project and model, the method will invoke its error callback.
Our file system database does happen to have info for that object, stored
in ./app/data/projects/WestRiversideHospital/models/architectural/objects/2HaS6zNOX8xOGjmaNi_r6b.json
.
Since our object info exists, we'll get a result similar to this:
{
"id": "2HaS6zNOX8xOGjmaNi_r6b",
"projectId": "WestRiversideHospital",
"modelId": "architectural",
"name": "Basic Wall:Exterior - Metal Panel on Mtl. Stud:187578",
"type": "IfcWall",
"parent": "2hExBg8jj4NRG6zzD0RZML"
}
By now, you've probably noticed that our file system database is structured to support RESTful URIs, which our
Server
constructs from the project, model and object IDs we supplied to the viewer's query methods.
Loading Projects and Models
Let's now load some of the projects and models that we queried in the previous section.
Loading a Project
Let's start by loading the project we just queried info on.
myBIMViewer.loadProject("WestRiversideHospital",
() => {
console.log("Nice! The project loaded successfully.");
},
(errMsg) => {
console.log("Oops! There was an error loading this project: " + errMsg);
});
If that succeeds, the viewer will now have two models loaded, "architectural"
and "structure"
, since
those are specified in the project info's viewerContent
.
The viewer will also enable Scalable Ambient Obscurance, since that's specified by the saoEnabled
property in
the viewerConfigs
. The viewer will also set various other configs on itself, as specified in that section.
The viewer will also open its "Models" tab, thanks to the tabOpen
property in the project
info's viewerState
section.
We can confirm that the two models are loaded by querying the IDs of the models that are currently loaded in the viewer:
const modelIds = myBIMViewer.getModelLoadedIds();
console.log(modelIds);
The result would be:
[
"architectural",
"structure"
]
Loading a Model
With our project loaded, let's load another of its models.
We could start by getting the IDs of all the models in our project, just to make sure the model is available:
const modelIds = myBIMViewer.getModelIds();
console.log(modelIds);
The result would be:
[
"architectural",
"structure",
"electrical"
]
To load the model:
myBIMViewer.loadModel("electrical",
() => {
console.log("Nice! The model loaded successfully.");
},
(errMsg) => {
console.log("Oops! There was an error loading this model: " + errMsg);
});
If we no longer need that model, we can unload it again:
myBIMViewer.unloadModel("electrical");
When we no longer need the project, unload like so:
myBIMViewer.unloadProject();
Note that we can only load one project at a time.
Controlling Viewer State
BIMViewer
has various
methods with which we can programmatically control the state of its UI.
Let's take a quick look at some of these methods to get an idea of what sort of UI state we can control with them. This
won't be an exhaustive guide - see the BIMViewer
class documentation for the complete list.
Having loaded a couple of models in the previous section, let's open the viewer's Objects tab, which contains a tree view of the containment hierarchy of the objects within those models:
myBIMViewer.openTab("objects");
To confirm which tab is currently open:
const tabId = myBIMViewer.getOpenTab();
console.log("Currently open tab: '" + tabId + "'"); // "objects"
Now let's arrange the camera to fit an object in view:
myBIMViewer.flyToObject("1fOVjSd7T40PyRtVEklS6X", () => { /* Done */
});
TODO: Complete this section once API methods are finalized
Saving and Loading BCF Viewpoints
Bim Collaborative Format (BCF) is a format for managing issues on a BIM project. A BCF record captures the visual state of a BIM viewer, which includes the camera position, the visibility and selected states of the objects, and any section planes that are currently active.
A BCF record saved from one BIM viewer can be loaded into another viewer, to synchronize the visual states of both viewers.
Note that BCF viewpoints do not record which models are currently loaded. It's assumed that both the source and target viewers have the same models loaded.
Use
the BIMViewer#saveBCFViewpoint()
to save a JSON BCF record of the current view:
const viewpoint = bimViewer.saveBCFViewpoint({
// Options - see BIMViewer#saveBCFViewpoint() documentation for details
});
Our viewpoint JSON will look similar to below. Before saving this viewpoint, we've hidden one object, selected another object, and created section plane to slice our model. The viewpoint also contains a PNG snapshot of the viewer's canvas, which we've truncated here for brevity.
{
perspective_camera: {
camera_view_point: { x: 0.0, y: 0.0, z: 0.0 },
camera_direction: { x: 1.0, y: 1.0, z: 2.0 },
camera_up_vector: { x: 0.0, y: 0.0, z: 1.0 },
field_of_view: 90.0
},
lines: [],
clipping_planes: [{
location: { x: 0.5, y: 0.5, z: 0.5 },
direction: { x: 1.0, y: 0.0, z: 0.0 }
}],
bitmaps: [],
snapshot: {
snapshot_type: png,
snapshot_data: "data:image/png;base64,......"
},
components: {
visibility: {
default_visibility: false,
exceptions: [{
ifc_guid: 4$cshxZO9AJBebsni$z9Yk,
originating_system: xeokit.io,
authoring_tool_id: xeokit/v1.0
}]
},
selection: [{
ifc_guid: "4$cshxZO9AJBebsni$z9Yk",
}]
}
}
Use
the BIMViewer#loadBCFViewpoint()
to load a JSON BCF record:
bimViewer.loadBCFViewpoint(viewpoint, {
// Options - see BIMViewer#loadBCFViewpoint() documentation for details
});
Customizing Viewer Style
The app/index.html
file for the
standalone viewer contains CSS rules for the various viewer elements, which you can modify as required.
Modal Busy Dialog
The viewer displays a modal dialog box whenever we load a model. The dialog box has a backdrop element, which overlays the viewer. Whenever the dialog becomes visible, the backdrop will block interaction events on the viewer's UI.
Within our app/index.html
page, the
main <div>
is the backdrop element:
<div id="myBIMViewer" class="xeokit-busy-modal-backdrop">
<div id="myExplorer" class="active"></div>
<div id="myContent">
<div id="myToolbar"></div>
<canvas id="myCanvas"></canvas>
</div>
</div>
<canvas id="myNavCubeCanvas"></canvas>
As defined in css/BIMViewer.css
,
the backdrop gets the following style, which allows the dialog to position itself correctly within the backdrop:
.xeokit-busy-modal-backdrop {
position: relative;
}
If you need to tweak CSS relating to the dialog, search for "xeokit-busy-dialog"
within css/BIMViewer.css
.
Tooltips
Tooltips are not part of the core JavaScript for the viewer. Instead, viewer HTML elements are marked
with data-tippy-content
attributes that provide strings to show in their tooltips.
For example, the Toggle 2D/3D button's element looks like this:
<button type="button" class="xeokit-threeD xeokit-btn fa fa-cube fa-2x" data-tippy-content="Toggle 2D/3D"></button>
In the app/index.html file for the standalone viewer, we're using tippy.js, which automatically creates tooltips for those elements.
Customizing Appearances of IFC Types
TODO: Correct this section - viewer can load from model and viewer
The viewer loads colors for the various IFC element types straight from the IFC model, except where overrides are
defined in the configuration
file ./src/IFCObjectDefaults/ViewerIFCObjectColors.js
.
You can add or remove configurations in that file if you need to customize the color and pickability of specific IFC types.
For example, to ensure that IfcWindow
and IfcSpace
types are initially visible, transparent and
pickable (ie. able to be selected by clicking on them), you might configure that file as shown below:
const IFCObjectDefaults = {
IfcSpace: {
visible: true,
pickable: true,
opacity: 0.2
},
IfcWindow: {
visible: true,
pickable: true,
opacity: 0.5
}
};
export {IFCObjectDefaults};
Sometimes IFC models have opaque IfcWindow
and IfcSpace
elements, so it's a good idea to have
configurations in there so that we can see through them.
Localizing a Viewer
The easiest way to localize a BIMViewer is by loading translation strings into its locale service, which is implemented by a xeokit LocaleService.
The snippet below shows how it's done, using a partial set of the translations expected by the components within the BIMViewer. We'll just show the translations for the faces of the NavCube. We'll also load the translations inline, rather than fetch them from a separate JSON file, as we would in practice.
We call translations "messages". Our metaphor is that the UI "conveys messages to the user".
To see all the translations expected by a BIMViewer, take a look at the translations we've configured for the bundled BIMViewer
demo application: /app/locales/messages.js
.
myBIMViewer.localeService.loadMessages({
"en": { // English
"NavCube": {
"front": "Front",
"back": "Back",
"top": "Top",
"bottom": "Bottom",
"left": "Left",
"right": "Right"
},
//..
},
"mi": { // Māori
"NavCube": {
"front": "Mua",
"back": "Tuarā",
"top": "Runga",
"bottom": "Raro",
"left": "Mauī",
"right": "Tika"
},
//..
},
"fr": { // French
"NavCube": {
"front": "Avant",
"back": "Arrière",
"top": "Supérieur",
"bottom": "Inférieur",
"left": "Gauche",
"right": "Droit"
},
//..
},
"jp": { // Japanese
"NavCube": {
"front": "前部",
"backLabel": "裏",
"topLabel": "上",
"bottomLabel": "底",
"leftLabel": "左",
"rightLabel": "右"
},
//..
},
});
Once we've loaded our translations, we can switch the BIMViewer between locales like so:
myBIMViewer.localeService.locale = "jp";
xeokit Components Used in the Viewer
The viewer is built on various xeokit SDK components and plugins that are designed to accelerate the development of BIM and CAD visualization apps.
The table below lists the main ones used in this viewer.
Component | Purpose |
---|---|
Viewer |
The WebGL-based viewer at the heart of BIMViewer . |
XKTLoaderPlugin |
Loads model geometry and metadata. |
NavCubePlugin |
Navigation cube gizmo that allows us to rotate the scene and move the camera to look at it along a selected axis or diagonal. |
TreeViewPlugin |
Implements the Objects, Classes and Storeys tree views within the explorer panel. |
SectionPlanesPlugin |
Manages interactive section planes, which are used to slice objects to reveal inner structures. |
BCFViewpointsPlugin |
Saves and loads BCF viewpoints. |
ContextMenu |
Implements the context menus for the explorer tree views and 3D canvas. |
Building the Viewer
Installing from NPM
To install the npm package:
npm i @xeokit/xeokit-bim-viewer
Building the Binary
Run the command below to build the ES6 module in /dist/xeokit-bim-viewer.es.js
.
npm run build
Building the Documentation
To build the API documentation in /docs/
:
npm run docs