ArvernOS
ArvernOS (formerly known as "willOS") is a minimal and experimental monolithic kernel (not really an Operating System because it cannot do a lot of things currently).
Goals
The main goal of this project is to learn about operating systems, kernel development, different architectures and improve my C skills. ArvernOS is a monolithic (and hopefully modular) kernel with a unified homemade libc/libk, and userland programs.
The roadmap isn't clearly defined yet and it mainly depends on what I'd like to work on when I have time to spend on this project.
Architectures, boards and tiers
ArvernOS supports the architectures and boards listed below. Support for different architectures and boards are organized into two tiers, each with a different set of guarantees.
Tier 1
Tier 1 is the reference implementation and very likely the most advanced.
Current Tier 1 archs/boards:
- x86_64
- generic
Tier 2
Tier 2 is guaranteed to build but not all features have been implemented yet. Features are defined by the reference implementation and once feature parity is achieved, an architecture and/or board should move to Tier 1. Boards for which we cannot run enough tests in CI (e.g., because QEMU does not support the board) should stay in Tier 2, though.
Current Tier 2 archs/boards:
- aarch32
- aarch64
Hacking on ArvernOS
This section (and its sub-sections) are written for everyone interested in building and working on ArvernOS.
Setting up a development environment
The following dependencies are required to build this project:
llvm
(version 13 currently)make
qemu
(version >= 5)
If you want to work on the x86_64
architecture, you'll need the following
extra dependencies:
nasm
grub-mkrescue
xorriso
If you want to work on ARM architectures (aarch32
or aarch64
), you'll need
the following extra dependencies:
gcc-arm-none-eabi
u-boot-tools
Note: The recommended way to work on this project is to use Docker.
Getting the sources
This project contains git submodules. You have to clone the main project as well as the submodules, either by using this command:
$ git clone --recurse-submodules <url pointing to this repo>
or by using this command if you already have a copy of this git repository:
$ git submodule update --init
Docker (recommended way)
Use Docker with the provided
Dockerfile
. You can either use the
willdurand/arvernos-toolchain
image from DockerHub or
build your own:
$ docker build -t willdurand/arvernos-toolchain .
[...]
You can then use it with docker run
:
$ docker run -it --rm -v $(pwd):/app willdurand/arvernos-toolchain make help
ArvernOS - available commands for arch=x86_64
clean remove build artifacts
debug build the project in debug mode
docs build the docs
fmt automatically format the code with clang-format
gdb build, run the project in debug mode and enable GDB
help show this help message
libc build the libc
release build the project in release mode
run-debug run the project in debug mode
run-release run the project in release mode
run-test run the project in test mode
test run the unit tests
userland compile the userland programs (statically linked to libc)
version print tool versions
Note: The output of the make help
command may contain different commands
depending on the architecture and board configured.
MacOS
Install Homebrew, then run the following commands:
$ brew install nasm xorriso qemu llvm u-boot-tools
Linux
The tools/install-linux-deps
script is used to install the dependencies. It is
currently used by both the Dockerfile
and Circle CI.
Building ArvernOS
You first need to install the development dependencies in order to build
ArvernOS. The different final files are located in the build/<arch>/dist/
or
build/<arch>/<board>/dist/
folder.
Debug mode
To build the image in debug mode, run:
$ make clean ; make debug
To compile the OS in debug mode, build the image, and start qemu
with the OS
loaded, run:
$ make clean ; make run-debug
Note: Some boards aren't supported in QEMU.
QEMU monitor
When running make run-debug
, the QEMU monitor can be accessed over TCP on
port 5555
. You can use tools like telnet
or nc
:
$ telnet 127.0.0.1 5555
Logging
In debug mode, logging very likely uses the serial port COM1
to write various
debugging information. QEMU is configured to write the output of this serial
port to a logfile in ./log/
. DEBUG
level logs are not necessarily written by
default, though, and it is possible to enable DEBUG
logs for specific modules
like this:
# Enable the debug logs for the "net" and "fs" modules
$ make clean ; make run-debug ENABLE_NET_DEBUG=1 ENABLE_FS_DEBUG=1
The available debug variables are:
ENABLE_CONFIG_DEBUG
ENABLE_CORE_DEBUG
ENABLE_FS_DEBUG
ENABLE_MMU_DEBUG
ENABLE_NET_DEBUG
ENABLE_PROC_DEBUG
ENABLE_SYS_DEBUG
ENABLE_USERLAND_DEBUG
Stack traces
Log files may contain stack traces without debug symbols if the symbols haven't been loaded:
[...]
DEBUG | src/kernel/arch/x86_64/kshell/kshell.c:108:run_command(): command='selftest' argc=1
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:30:kernel_dump_stacktrace(): kernel stacktrace:
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 00000000001163B3 - ???+0x0
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 0000000000115941 - ???+0x0
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 0000000000115BE1 - ???+0x0
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 00000000001152BF - ???+0x0
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 000000000010935B - ???+0x0
Use the tools/fix-stacktrace.py
script to add missing symbol names to the
output:
$ ./tools/fix-stacktrace.py build/x86_64/dist/symbols.txt log/x86_64-debug.log
[...]
DEBUG | src/kernel/arch/x86_64/kshell/kshell.c:108:run_command(): command='selftest' argc=1
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:30:kernel_dump_stacktrace(): kernel stacktrace:
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 00000000001163B3 - selftest+0x63
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 0000000000115941 - run_command+0x271
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 0000000000115BE1 - kshell_run+0x181
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 00000000001152BF - kmain+0x107f
DEBUG | src/kernel/arch/x86_64/kernel/panic.c:39:kernel_dump_stacktrace(): 000000000010935B - long_mode_start+0x13
In addition, you might want to find the corresponding line of code in the source
files by using llvm-addr2line
or llvm-symbolizer
:
$ llvm-symbolizer-13 --obj=build/x86_64/dist/kernel-x86_64.bin 0x01163B3
print_selftest_header
/path/to/ArvernOS/src/kernel/kshell/selftest.c:12:3
selftest
/path/to/ArvernOS/src/kernel/kshell/selftest.c:30:3
$ llvm-addr2line-13 -e build/x86_64/dist/kernel-x86_64.bin 01163B3
/path/to/ArvernOS/src/kernel/kshell/selftest.c:12
Debugging
Use make gdb
to run the project in debug mode with QEMU configured to wait for
gdb to connect. This has been tested with vim
(:Termdebug
) and VS Code.
A sensible configuration is automatically generated when this command is
executed (see also: make gdbinit
). If a file named .gdbinit.local
exists in
the project's root directory, its content will be appended to the generated
.gdbinit
file.
Note: make gdb
calls make run-debug
under the hood so all configuration
options are also supported. For example, it is possible to run make gdb KERNEL_CMDLINE="kshell selftest"
.
Release mode
To compile the OS in release mode, build the image, and start qemu
with the OS
loaded, run:
$ make clean ; make run-release
config files
config
files are used to configure how a build works. The content must be
compatible with make
. Here is an example:
# LLVM config on MacOS with Homebrew
LLVM_PREFIX = /usr/local/opt/llvm@13/bin/
LLVM_SUFFIX =
# Always enable the Undefined Behavior sanitizer
UBSAN = 1
# Logging
ENABLE_CORE_DEBUG = 1
ENABLE_PROC_DEBUG = 1
ENABLE_SYS_DEBUG = 1
ENABLE_USERLAND_DEBUG = 1
License
ArvernOS is released under the MIT License. See the bundled
LICENSE file for
details. In addition, some parts of this project have their own licenses
attached (either in the source files or in a LICENSE
file next to them).