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assessment-project
LOFO restAppLogisticRegre_titanic_Dataset
Implementing logistic regression on titanic dataset using jupyter notebook.ShellScript
In this repo I am adding the basic code file to learn ShellScriptAIIntrusionDetector
AIIntrusionDetector is a desktop application that analyze the network flow and detect instrusions using Machine learning.HackerRank
first time github practice to get familiar with it5.22-LAB-Program-Soccer-team-roster-solved
This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster). (3 pts) Ex: Enter player 1's jersey number: 84 Enter player 1's rating: 7 Enter player 2's jersey number: 23 Enter player 2's rating: 4 Enter player 3's jersey number: 4 Enter player 3's rating: 5 Enter player 4's jersey number: 30 Enter player 4's rating: 2 Enter player 5's jersey number: 66 Enter player 5's rating: 9 ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pt) Ex: MENU u - Update player rating a - Output players above a rating r - Replace player o - Output roster q - Quit Choose an option: (3) Implement the "Output roster" menu option. (1 pt) Ex: ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (4) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. (1 pt) Ex: Enter a jersey number: 23 Enter a new rating for player: 6 ... (5) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts) Ex: Enter a rating: 5 ABOVE 5 Player 1 -- Jersey number: 84, Rating: 7 ... (6) Implement the "Replace player" menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating. Update the replaced player's jersey number and rating. (2 pts) Ex: Enter a jersey number: 4 Enter a new jersey number: 12 Enter a rating for the new player: 8PythonRegEx
The regular expression are explainedpersonal-website-nuxt-starter
banglore-home-price-prediction-model
Torre-App
Torre-App is created to show technical skills.ustore-auth
To practice microservice in golang using goswagger.Hello-world
Guide Notepersonal-website-Artaghal
personal-website-Artaghal created by GitHub Classroomgolang-exercism
Golang code solutions to exercism problems.go-simple-webapp
This repo includes basic of web application in golang.goblockchain
A simple blockchain in golang to practice the core idea.artaghal
MyGithub IntroLogisticRegression_titanic_dataset
Implementing logistic regression on titanic dataset.PythonPackagingTutorial
Intro_2_Vue
go-concurrency-part1
Go concurrent programming practice with examples.golang-unit-tests
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