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turbulenz_engine
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.gargantia_editor
Gargantia game editorturbulenz_tools
Python tools for development with the Turbulenz EngineNvTriStrip
NvTriStrip library and NvTriStripper toolturbulenz_local
Local development server for developing games with the Turbulenz Enginegyp
Clone of https://chromium.googlesource.com/external/gyptbb-ios
Intel's Thread Building Blocks source, with build files for iOS.debrisdodger
A simple 2D/3D space-based object avoidance game written as a simple introduction to the Turbulenz HTML5 Game Engine.turbulenz_jslib
Turbulenz Engine JavaScript libraries generated from turbulenz_engine TypeScript libraries.webgl_benchmark
Polycraft.gl is an online benchmark application that measures the performance of your WebGL compatible device, powered by Polycraft and ga.me.typescript
Changes to the typescript compilerturbulenz_build
GNU Make-based multi-platform build process for compiling modules of C++ and ObjC code using a very simple specification. Supports building static libs, dynamic libs and applications and handles module dependencies and external libraries.boundless.maps
Simple viewer for Boundless world mapslibvpx
Clone of https://chromium.googlesource.com/webm/libvpxoort-discourse-plugin
The Discourse Plugin to give backers badges and titles, and put them in the Founders Groupopenssl-ios
Clone of ios-openssl build scripts, with changes for turbulenz.Love Open Source and this site? Check out how you can help us