HDToon
Toon Shader for Unity HDRP (High Definition Rendering Pipeline).
Testing Environment
- Unity 2019.3.0f3
- HDRP v7.1.6
How To Use
- Add "ToonShaderLightSettings.cs" to main light(Directional Light) in scene
- Attach HDToon material to mesh.
Attention
Specular parameter is currently "Experimental".
It does not work properly in most cases.
Licence
MIT Licence