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island
ππ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.ofxPlaylist
(maintained) Keyframe animation library for openFrameworks - compatible with openFrameworks 0.8 +ofxSkeleton
ofxAddon to ease the woe of skeletal animation in openFrameworksofxNotify
Growl-style onscreen logging for openFrameworkspal_tasks
Code for the C++20 coroutines based job system discussed in https://poniesandlight.co.uk/reflect/coroutines_job_system/ofxVboMeshInstanced
[deprecated] draw instanced vbo meshes with openFrameworks - tested on Mac [ATI] / Linux [NVIDIA]normalMapper
This tool calculates a normal map from a raw 16 bit unsigned short little endian height map and outputs the generated normal map into a raw 16 bit unsigned short little endian image file. developed against the OS X 10.8 SDK, link this against the Accelerate framework.ofNodeExample
An example project using ofNode and ofCamera: A camera tracks a roller-coaster-like structure in space. With lots of comments.flatShadedMeshExample
Flat shading of meshes using OpenGL / GLSL on OSX with openFrameworksofxBerkelium
An openFrameworks wrapper for Berkelium, which "off-screen browser rendering via Google's open source Chromium web browser"ofxGL3Renderer
EXPERIMENTAL opengl3.2 for openframeworks using glfw3ofxParameterTwister
Use MidiFighter Twister to quickly tweak parameter groupsofxBone
[deprecated] a barebones bone addon for inverse kinematics, skeletal animation. use ofxSkeleton instead.kinect_mirror
Using ofKinect + OpenGL shaders for real-time 3d relief scanning.ofxDeltaTracker
A very lightweight, type-agnostic helper. Returns the change of a tracked value since the last update().ofxZeromq
ZeroMQ wrapper for openFrameworks, with libs for vs, osx, rpiofxTextureServer
Memory management for collections of ofTexturesLove Open Source and this site? Check out how you can help us