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Leafgem
๐ฟ๐ The humble beginnings of a 2D game engine in Crystal! [in-progress]Lumi
๐กโ๏ธ A simple 2D game editor and engine with Lua scripting. [in-progress]N64_3DRenderingTest
๐น๏ธ Currently a basic homebrew model viewer for the Nintendo 64.Wavefront64
๐ -> ๐ฎ An OBJ to displaylist converter for Nintendo64 homebrew!Life
โพ iiiiiiit's life!Luanne
๐ ๐ง A single-file deep neural network module written in LuaCNeuralNet
A miniature cache-friendly multilayer perceptron library. Written for practice and fun!Lava
๐๐ฅ Fast 2D Game Engine written in DQT_SDL
Integrating an SDL2 context in a native QT window.CPP_QTSFMLEditor
[WIP] A test level editor made with QT and SFML. (A QT/SFML integration experiment)CPP_WXSDL_image_viewer
An image viewer demo for a very basic interface between WxWidgets and SDL software rendering.Intel-8086-Simulator
๐ฅ๏ธ๐ An CPU simulator which supports a reduced x86 instruction set. Can run binaries, or can decompile the binary back to x86 assemblyPHP_MarbleTextureGenerator
Generates a marbled image in PHP. Suddenly got the urge to make it, so here it is.RUST_SFML_Test
SFML in Rust, I think I might love Rust. Next 2D engine might be with thisC_DynamicVector
Toy dynamic vector implementation in C (this is how you do it, right?)META_FennelSublime
Basic Sublime Text syntax highlighting for Fennel [https://fennel-lang.org/]Love2DAssimp
Makes loading 3D models into Lรถve2D easier!Love Open Source and this site? Check out how you can help us