Shake Detector library for Android (ShakeDetector)
This library provides a easy way to detect a shake movement using the build-in accelerometer and fire a callback on the UI thread every times it happens.
Usage
Shake Detector library is pushed to Maven Central as an AAR, so you just need to add the following dependency to your build.gradle
dependencies {
implementation 'com.github.tbouron.shakedetector:library:1.0.0@aar'
}
The API is designed to follow closely an activity or fragment lifecycle. Here is an example of how to use it within an activity
public class myActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.my_activity);
ShakeDetector.create(this, new OnShakeListener() {
@Override
public void OnShake() {
Toast.makeText(getApplicationContext(), "Device shaken!", Toast.LENGTH_SHORT).show();
}
});
}
@Override
protected void onResume() {
super.onResume();
ShakeDetector.start();
}
@Override
protected void onStop() {
super.onStop();
ShakeDetector.stop();
}
@Override
protected void onDestroy() {
super.onDestroy();
ShakeDetector.destroy();
}
}
You can also change the default configuration by using the following method:
ShakeDetector.updateConfiguration(float sensibility, int numberOfShake);
For more information, please check out the source code of the example app on Github
Example app
You can test the library through example app published on Google Play
Author
Thomas Bouron - [email protected] - Google+
License
Copyright 2014 Thomas Bouron.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.