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Plenoxels: Radiance Fields without Neural Networkspixel-nerf
PixelNeRF Official Repositoryvolrend
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)plenoctree
PlenOctrees: NeRF-SH Training & Conversionsdf
Parallelized triangle mesh --> continuous signed distance field on CPUnerfvis
NeRF visualization library under constructionsmplxpp
Super fast SMPL/+H/-X implementation in C++, with CUDA support and a built-in OpenGL renderermeshview
Simple OpenGL mesh/point cloud viewersvox
PlenOctrees construction + rendering PyTorch CUDA extensionnivalis
Desmos-like function plotter using webasmrgbdrec
Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2Quaternion-SR-UKF
a minimal header-only C++ square root UKF library, with support for quaternion state vectorswatplot
Interactive waterfall plots for Breakthrough Listen dataJiggly
Django web app for generating Kahoot-like jigsaw/matching games from vocabulary lists. Contains a GUI for students to play the games from their own devices and a live scoreboard the teacher can show on a screen for the class to see who is ahead.volrend_human
C++ Renderer for CS 184 Final Project - Humans/Animatable NeRF (Not polished)segtool
Simple OpenCV GrabCut GUI + PointRend wrapperOpenARK-Deps
OpenARK Dependency Installer for Windows. Installs a bunch of common computer vision-related packages.sxyu.github.io
Personal website free hostingColors-of-Harmony
Music-to-notation transcription program, presented at Startup Weekend Vancouver 2016 w/ Luofei ChenHexane
An online calculator that supports calculations with significant figures. Designed for use by chemistry students and has an equation balancer, a molar mass calculator, etc. Math input field powered by MathQuill.Cantus-Core
A .NET library for interpreting Cantus, my personal programming language that takes inspiration from Python and Matlab. This library can also be used for evaluating mathematical expressions. Note: this is a fun project I made a long time ago duing high school and is pretty buggy, if I am to design a language now I would do so very differently.Love Open Source and this site? Check out how you can help us