!!!!NOTE!!!!
This project is not in development and no more maintenance, please use cocos2d-x. Do NOT ping me if you have problem. Some features of WiEngine are ported to cocos2d-x, check out this repositories:
https://github.com/stubma/cocos2dx-better
WiEngine
C++ implemented, cocos2d-like cross-platform game engine. Any question, please visit our forum: http://wiengine.forumer.com/
Platform Supported
- iOS(3.2+)
- Android(2.0+)
- Mac OS X(10.6+)
- Windows (XP or above)
Main Features
- Scene managing and transition effect
- Texture and atlas (Supports png, jpg and pvr)
- Advanced grid 3D effect, such as lens, ripple, wave, liquid, twirl
- Particle system
- Actions
- Common UI controls, such as button, menu, cover flow, page control, etc.
- Text rendering(TTF font, bitmap font, line wrap, etc.)
- Tile map(TGA, Array, TMX)
- Parallax
- Motion streak
- System events(touch, multi-touch, accelerometer, key, gesture)
- Physics engine(Chipmunk, Box2D)
- Lua script
- Memory file system
- Sound engine which is named "WiSound"
- AFC(Animation, Frame, Clip) animation format support
- Skeletal Animation support
- texture color filter
- Persistence support (preference, sqlite3)
- flexible screen adaptation: by density, by base size
- resource protection mechanism
- JSON parsing
Tools Supported
- Frame Animation Tools
- Motion Welder, please download it from http://www.motionwelder.com
- SpriteX 3.9.4, download: http://wiengine.wiyun.com/tools/spx3.rar
- SpriteX 2011, trail download: http://wiengine.wiyun.com/tools/SpriteX_2011_free_version.rar, full version is not free
- Arctic, download: http://wiengine.wiyun.com/tools/Arctic_0.2.5.zip
- AuroraGT 0.7.3, search it in internet, I don't provide download link here.
- Skeletal Animation Tools
- Spine, download it from http://esotericsoftware.com. It is not free, but there is trail version with full functions except exporting.
- Particle Tools
- Particle Designer, please download it from http://particledesigner.71squared.com/. This tool only support Mac OS X but somebody has ported it to Windows, you can download ported version here: http://code.google.com/p/cocos2d-windows-particle-editor/
- HGE Particle Ed, please download it from http://hge.relishgames.com/
- Bitmap Font Tools
- HGE Font Ed, download from http://wiengine.wiyun.com/tools/HGE_Bitmap_Font_Editor.zip. WiEngine makes some modification for it, the difference with original version can be learned from README.txt
- Glyph Designer, please download it from http://zwoptexapp.com/
- Bitmap Font Generator, please download it from http://www.angelcode.com/products/bmfont/
- Hiero, free software, can run from Java Web Start URL: http://slick.cokeandcode.com/demos/hiero.jnlp
- Memory File System Tool
- FileWrap, it is a tool in PowerVR Insider SDK, go to http://www.imgtec.com/powervr/insider/ to download PowerVR Insider SDK
- Atlas Tools
- Zwoptex App, please download it from http://zwoptexapp.com/
- Texture Packer, please download it from http://texturepacker.com/
- Physics Tool
- Physics Editor, please download it from http://www.physicseditor.de/features/
- Map Tool
- Tiled, please download it from http://www.mapeditor.org/
When Submit Issue
When you submit an issue, I hope you provide:
- description, platform, OS version, WiEngine version, etc.
- log if it is a crash problem
- sample code to reproduce that problem. this is not mandatory but it will gain high priority if you can provide.
Documentation
We organize all documentation in github wiki.