• Stars
    star
    2,279
  • Rank 19,377 (Top 0.4 %)
  • Language
    Kotlin
  • License
    Apache License 2.0
  • Created about 4 years ago
  • Updated 7 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

🌠 Transform between two Views, Activities, and Fragments, or a View to a Fragment with container transform animations for Android.

TransformationLayout


🌠 Transform views, activity, and fragments into other components with container transform animations.


Google License API Build Status Profile

Download

Go to the Releases to download the demo APK.

Screenshots

Morphing Animation for Jetpack Compose

If you want to implement morphing animation in Jetpack Compose, check out Orbital.

Including in your project

Maven Central

Gradle

Add the dependency below to your module's build.gradle file:

dependencies {
    implementation("com.github.skydoves:transformationlayout:1.1.2")
}

Usage

Add the XML namespace below inside your XML layout file:

xmlns:app="http://schemas.android.com/apk/res-auto"

TransformationLayout

TransformationLayout is an essential concept to transform your Views, Activities, and Fragments into other components. You must wrap one or more Views that are supposed to be transformed using TransformationLayout like the example code below:

<com.skydoves.transformationlayout.TransformationLayout
  android:layout_width="wrap_content"
  android:layout_height="wrap_content"
  app:transformation_targetView="@+id/my_cardView" // sets a target view.
  app:transformation_duration="450" // sets a duration of the transformation.
  app:transformation_direction="auto" // auto, entering, returning
  app:transformation_fadeMode="in" // in, out, cross, through
  app:transformation_fitMode="auto" // auto, height, width
  app:transformation_pathMode="arc" // arc, linear
>

   <!-- other complicated views -->

</com.skydoves.transformationlayout.TransformationLayout>

Transform into a view

For instance, you can transform a floating button into a CardView as you've seen in the example below:

<com.skydoves.transformationlayout.TransformationLayout
    android:id="@+id/transformationLayout"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:transformation_duration="550"
    app:transformation_targetView="@+id/myCardView">

  <com.google.android.material.floatingactionbutton.FloatingActionButton
      android:id="@+id/fab"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:backgroundTint="@color/colorPrimary"
      android:src="@drawable/ic_write"/>
</com.skydoves.transformationlayout.TransformationLayout>

<com.google.android.material.card.MaterialCardView
    android:id="@+id/myCardView"
    android:layout_width="240dp"
    android:layout_height="312dp"
    android:layout_marginLeft="30dp"
    android:layout_marginTop="30dp"
    app:cardBackgroundColor="@color/colorPrimary" />

Bind a TargetView

With the attribute below in your XML file, you can bind a targetView that should be transformed from the TransformationLayout. If you bind a targetView with a TransformationLayout, the targetView's visibility will be GONE by default.

app:transformation_targetView="@+id/myCardView"

You can also bind a targetView with a TransformationLayout using bindTargetView method like the code below:

transformationLayout.bindTargetView(myCardView)

Starting and finishing the transformation

After binding a targetView, we can start or finish transformation using the below methods.

// start transformation when touching the fab.
fab.setOnClickListener {
  transformationLayout.startTransform()
}

// finish transformation when touching the myCardView.
myCardView.setOnClickListener {
  transformationLayout.finishTransform()
}

Here are other functionalities to starting and finishing transformation.

// starts and finishes transformation 1000 milliseconds later.
// If we use this method on onCreate() method, it will starts transformation automatically 200ms later.
transformationLayout.startTransformWithDelay(200)
transformationLayout.finishTransformWithDelay(200)

// starts and finishes transformation with stopping a parent layout.
transformationLayout.startTransform(parent)
transformationLayout.finishTransform(parent)

OnTransformFinishListener

We can listen a TransformationLayout is transformed or not using OnTransformFinishListener.

transformationLayout.setOnTransformFinishListener {
  Toast.makeText(context, "is transformed: $it", Toast.LENGTH_SHORT).show()
}

Here is the Java way.

transformationLayout.onTransformFinishListener = new OnTransformFinishListener() {
  @Override public void onFinish(boolean isTransformed) {
    Toast.makeText(context, "is transformed:" + isTransformed, Toast.LENGTH_SHORT).show();
  }
};

Transform into an Activity

We can implement transformation between activities easily using TransformationActivity and TransformationCompat.

Here is an example of transforming a floating action button to Activity.
We don't need to bind a targetView.

<com.skydoves.transformationlayout.TransformationLayout
    android:id="@+id/transformationLayout"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:transformation_duration="550">

  <com.google.android.material.floatingactionbutton.FloatingActionButton
      android:id="@+id/fab"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:backgroundTint="@color/colorPrimary"
      android:src="@drawable/ic_write"/>
</com.skydoves.transformationlayout.TransformationLayout>

onTransformationStartContainer

We should add onTransformationStartContainer() to the Activity that has the floating action button. If your view is in the fragment, the code should be added to the fragment's Activity. It must be called before super.onCreate.

override fun onCreate(savedInstanceState: Bundle?) {
    onTransformationStartContainer() // should be called before super.onCreate().
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_main)
}

Here is the Java way.

TransformationCompat.onTransformationStartContainer(this);

TransformationAppCompatActivity

Extends TransformationAppCompatActivity or TransformationActivity to your activity that will be transformed.

class DetailActivity : TransformationAppCompatActivity()

Here is the Java way.

public class DetailActivity extends TransformationAppCompatActivity 

TransformationCompat

And start the DetailActivity using the TransformationCompat.startActivity method.

val intent = Intent(context, DetailActivity::class.java)
TransformationCompat.startActivity(transformationLayout, intent)

Here is the Java way.

Intent intent = new Intent(context, DetailActivity.class);
TransformationCompat.startActivity(transformationLayout, intent);

Manually Transform into an Activity

Here is an example of transforming a floating action button to Activity.
We don't need to bind a targetView.

<com.skydoves.transformationlayout.TransformationLayout
    android:id="@+id/transformationLayout"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:transformation_duration="550">

  <com.google.android.material.floatingactionbutton.FloatingActionButton
      android:id="@+id/fab"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:backgroundTint="@color/colorPrimary"
      android:src="@drawable/ic_write"/>
</com.skydoves.transformationlayout.TransformationLayout>

onTransformationStartContainer

We should add onTransformationStartContainer() to the Activity that has the floating action button. If your view is in the fragment, the code should be added to the fragment's Activity. It must be called before super.onCreate.

override fun onCreate(savedInstanceState: Bundle?) {
    onTransformationStartContainer() // should be called before super.onCreate().
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_main)
}

Here is the Java way.

TransformationCompat.onTransformationStartContainer(this);

startActivity

And we should call startActivity with bundle and intent data.
We should get a bundle using withActivity method. It needs a context and any name of transition.
The bundle must be used as startActivity's parameter.
We should put parcelable data to the intent using getParcelableParams() method.
The extra name of the parcelable data can be anything, and it will be reused later.

fab.setOnClickListener {
    val bundle = transformationLayout.withActivity(this, "myTransitionName")
    val intent = Intent(this, DetailActivity::class.java)
    intent.putExtra("TransformationParams", transformationLayout.getParcelableParams())
    startActivity(intent, bundle)
}

If we want to get bundle data in RecyclerView or other classes,
we can use withView and withContext instead of withActivty.

// usage in the RecyclerView.Adapter
override fun onBindViewHolder(holder: PosterViewHolder, position: Int) {
   val bundle = transformationLayout.withView(holder.itemView, "myTransitionName")
}

Here is the Java way.

Bundle bundle = transformationLayout.withActivity(this, "myTransitionName");
Intent intent = new Intent(this, DetailActivity.class);
intent.putExtra("TransformationParams", transformationLayout.getParcelableParams());
startActivity(intent, bundle);

onTransformationEndContainer

And finally, we should add onTransformationEndContainer() to the Activity that will be started.
It must be added before super.onCreate.

override fun onCreate(savedInstanceState: Bundle?) {
    onTransformationEndContainer(intent.getParcelableExtra("TransformationParams"))
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_detail)
}

Here is the Java way.

TransformationLayout.Params params = getIntent().getParcelableExtra("TransformationParams");
TransformationCompat.onTransformationEndContainer(this, params);

Transform into a Fragment

We can implement transformation between fragments for a single Activity application.
Here is an example of transforming a floating action button in Fragment A to Fragment B.

<com.skydoves.transformationlayout.TransformationLayout
    android:id="@+id/transformationLayout"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:transformation_duration="550">

  <com.google.android.material.floatingactionbutton.FloatingActionButton
      android:id="@+id/fab"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:backgroundTint="@color/colorPrimary"
      android:src="@drawable/ic_write"/>
</com.skydoves.transformationlayout.TransformationLayout>

onTransformationStartContainer

We should call onTransformationStartContainer() in the Fragment A that has the floating action button.

override fun onCreate(savedInstanceState: Bundle?) {
  super.onCreate(savedInstanceState)
  onTransformationStartContainer()
}

Here is the Java way.

TransformationCompat.onTransformationStartContainer(this);

getBundle and addTransformation

We should get a bundle from the TransformationLayout and put it into the argument.
And in the fragment manager's transaction, we should add the TransformationLayout using addTransformation method.

val fragment = MainSingleDetailFragment()
val bundle = transformationLayout.getBundle("TransformationParams")
bundle.putParcelable(MainSingleDetailFragment.posterKey, poster)
fragment.arguments = bundle

requireFragmentManager()
  .beginTransaction()
  .addTransformation(transformationLayout)
  .replace(R.id.main_container, fragment, MainSingleDetailFragment.TAG)
  .addToBackStack(MainSingleDetailFragment.TAG)
  .commit()
}

Here is the Java way

MainSingleDetailFragment fragment = new MainSingleDetailFragment();
Bundle bundle = transformationLayout.getBundle("TransformationParams", "transitionName");
fragment.setArguments(bundle);

FragmentTransaction fragmentTransaction = requireFragmentManager().beginTransaction();
TransformationCompat.addTransformation(
    fragmentTransaction, transformationLayout, "transitionName");
fragmentTransaction.replace(R.id.main_container, fragment, MainSingleDetailFragment.TAG)
    .addToBackStack(MainSingleDetailFragment.TAG)
    .commit();

Transition name in Fragment A

We must set a specific transition name to the TransformationLayout.
If you want to transform a recyclerView's item, set transiton name in onBindViewHolder.

transformationLayout.transitionName = "myTransitionName"

Here is the Java way.

transformationLayout.setTransitionName("myTransitionName");

onTransformationEndContainer in Fragment B

We should get a TransformationLayout.Params from the arguments, and call onTransformationEndContainer method.
It must be called in onCreate method.

override fun onCreate(savedInstanceState: Bundle?) {
  super.onCreate(savedInstanceState)

  val params = arguments?.getParcelable<TransformationLayout.Params>("TransformationParams")
  onTransformationEndContainer(params)
}

Here is the Java way.

TransformationLayout.Params params = getArguments().getParcelable("TransformationParams");
TransformationCompat.onTransformationEndContainer(this, params);

Transition name in Fragment B

And finally set the specific transition name (same as the transformationLayot in Fragment A)
to the target view in Fragment B in onViewCreated.

override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
  super.onViewCreated(view, savedInstanceState)
   
  detail_container.transitionName = "myTransitionName"
}

TransformationLayout Attributes

Attributes Type Default Description
targetView resource id none Bind a targetView that will be transformed.
duration Long 350L Duration of the transformation.
pathMotion Motion.ARC, Motion.LINEAR default layout Indicates that this transition should be drawn as the which path.
containerColor Color Color.TRANSPARENT Set the container color to be used as the background of the morphing container.
allContainerColor Color Color.TRANSPARENT The all container colors (start and end) to be used as the background of the morphing container.
scrimColor Color Color.TRANSPARENT Set the color to be drawn under the morphing container.
direction Direction.AUTO, Direction.ENTER, Direction.RETURN Direction.AUTO Set the direction to be used by this transform.
fadeMode FadeMode.IN, FadeMode.OUT, FadeMode.CROSS, FadeMode.THROUGH FadeMode.IN Set the FadeMode to be used to swap the content of the start View with that of the end View.
fitMode FitMode.AUTO, FitMode.WIDTH, FitMode.HEIGHT FitMode.AUTO Set the fitMode to be used when scaling the incoming content of the end View.
startElevation Float ELEVATION_NOT_SET The elevation that will be used to render a shadow around the container at the start of the transition.
endElevation Float ELEVATION_NOT_SET The elevation that will be used to render a shadow around the container at the end of the transition.
elevationShadowEnabled Boolean true if (version > Pie) Whether shadows should be drawn around the container to approximate native elevation shadows on the start and end views.
holdAtEndEnabled Boolean false Whether to hold the last frame at the end of the animation.

Additional 🎈

You can reference the usage of the TransformationLayout in another repository MarvelHeroes.
A demo application based on modern Android application tech-stacks and MVVM architecture.

screenshot

Find this library useful? ❤️

Support it by joining stargazers for this repository.
And follow me for my next creations! 🤩

License

Copyright 2020 skydoves (Jaewoong Eum)

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

More Repositories

1

Pokedex

🗡️ Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
Kotlin
7,496
star
2

android-developer-roadmap

🗺 The Android Developer Roadmap offers comprehensive learning paths to help you understand Android ecosystems.
Kotlin
6,880
star
3

Balloon

🎈 Modernized and sophisticated tooltips, fully customizable with an arrow and animations for Android.
Kotlin
3,535
star
4

chatgpt-android

📲 ChatGPT Android demonstrates OpenAI's ChatGPT on Android with Stream Chat SDK for Compose.
Kotlin
3,460
star
5

landscapist

🌻 A pluggable, highly optimized Jetpack Compose and Kotlin Multiplatform image loading library that fetches and displays network images with Glide, Coil, and Fresco.
Kotlin
1,876
star
6

ColorPickerView

🎨 Android colorpicker for getting colors from any images by tapping on the desired color.
Java
1,503
star
7

DisneyMotions

🦁 A Disney app using transformation motions based on MVVM (ViewModel, Coroutines, Flow, Room, Repository, Koin) architecture.
Kotlin
1,482
star
8

sandwich

🥪 Sandwich is an adaptable and lightweight sealed API library designed for handling API responses and exceptions in Kotlin for Retrofit, Ktor, and Kotlin Multiplatform.
Kotlin
1,403
star
9

AndroidVeil

🎭 An easy, flexible way to implement loading skeletons and shimmering effect for Android.
Kotlin
1,384
star
10

MarvelHeroes

❤️ A sample Marvel heroes application based on MVVM (ViewModel, Coroutines, Room, Repository, Koin) architecture.
Kotlin
1,224
star
11

PowerMenu

🔥 Powerful and modernized popup menu with fully customizable animations.
Java
1,163
star
12

PowerSpinner

🌀 A lightweight dropdown popup spinner, fully customizable with an arrow and animations for Android.
Kotlin
1,105
star
13

Orbital

🪐 Jetpack Compose Multiplatform library that allows you to implement dynamic transition animations such as shared element transitions.
Kotlin
989
star
14

DisneyCompose

🧸 A demo Disney app using Jetpack Compose and Hilt based on modern Android tech stacks and MVVM architecture.
Kotlin
929
star
15

WhatIf

☔ Fluent syntactic sugar of Kotlin for handling single if-else statements, nullable, collections, and booleans.
Kotlin
835
star
16

ExpandableLayout

🦚 An expandable layout that shows a two-level layout with an indicator.
Kotlin
809
star
17

ElasticViews

✨ An easy way to implement an elastic touch effect for Android.
Kotlin
784
star
18

ProgressView

🌊 A polished and flexible ProgressView, fully customizable with animations.
Kotlin
755
star
19

AndroidRibbon

🎀 A fancy and beautiful ribbon with shimmer effects for Android.
Kotlin
684
star
20

Cloudy

☁️ Jetpack Compose blur effect library, which falls back onto a CPU-based implementation to support older API levels.
Kotlin
639
star
21

Needs

🌂 An easy way to implement modern permission instructions popup.
Kotlin
616
star
22

Pokedex-AR

🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
Kotlin
582
star
23

FlexibleBottomSheet

🐬 Advanced Compose Multiplatform bottom sheet for segmented sizing and non-modal type, similar to Google Maps.
Kotlin
541
star
24

Only

💐 An easy way to persist and run code block only as many times as necessary on Android.
Kotlin
485
star
25

TheMovies

🎬 A demo project for The Movie DB based on Kotlin MVVM architecture and material design & animations.
Kotlin
484
star
26

MovieCompose

🎞 A demo movie app using Jetpack Compose and Hilt based on modern Android tech stacks.
Kotlin
475
star
27

ColorPickerPreference

🎨 A library that lets you implement ColorPicker, ColorPickerDialog, ColorPickerPreference.
Kotlin
474
star
28

TheMovies2

🎬 A demo project using The Movie DB based on Kotlin MVVM architecture and material design & animations.
Kotlin
474
star
29

Submarine

🚤 Floating navigation view for displaying a list of items dynamically on Android.
Kotlin
471
star
30

retrofit-adapters

🚆 Retrofit call adapters for modeling network responses using Kotlin Result, Jetpack Paging3, and Arrow Either.
Kotlin
462
star
31

Rainbow

🌈 Fluent syntactic sugar of Android for applying gradations, shading, and tinting.
Kotlin
451
star
32

Orchestra

🎺 A collection of Jetpack Compose libraries, which allows you to build tooltips, spinners, and color pickers.
Kotlin
447
star
33

IndicatorScrollView

🧀 A dynamic scroll view that animates indicators according to its scroll position.
Kotlin
415
star
34

PreferenceRoom

🚚 Android processing library for managing SharedPreferences persistence efficiently and structurally.
Java
378
star
35

colorpicker-compose

🎨 Jetpack Compose color picker library for getting colors from any images by tapping on the desired color.
Kotlin
370
star
36

DoubleLift

🦋 Expands and collapses a layout horizontally and vertically sequentially.
Kotlin
360
star
37

GoldMovies

👑 The GoldMovies is based on Kotlin, MVVM architecture, coroutines, dagger, koin, and material designs & animations.
Kotlin
354
star
38

lazybones

😴 A lazy and fluent syntactic sugar for observing Activity, Fragment, and ViewModel lifecycles with lifecycle-aware properties.
Kotlin
351
star
39

sealedx

🎲 Kotlin Symbol Processor that auto-generates extensive sealed classes and interfaces for Android and Kotlin.
Kotlin
316
star
40

Bindables

🧬 Android DataBinding kit for notifying data changes to UI layers with MVVM architecture.
Kotlin
304
star
41

AndroidBottomBar

🍫 A lightweight bottom navigation view, fully customizable with an indicator and animations.
Kotlin
297
star
42

GithubFollows

:octocat: A demo project based on MVVM architecture and material design & animations.
Kotlin
293
star
43

Bundler

🎁 Android Intent & Bundle extensions that insert and retrieve values elegantly.
Kotlin
262
star
44

gemini-android

✨ Gemini Android demonstrates Google's Generative AI on Android with Stream Chat SDK for Compose.
Kotlin
262
star
45

snitcher

🦉 Snitcher captures global crashes, enabling easy redirection to the exception tracing screen for swift recovery.
Kotlin
216
star
46

Chamber

⚖️ A lightweight Android lifecycle-aware and thread-safe pipeline for communicating between components with custom scopes.
Kotlin
185
star
47

twitch-clone-compose

🎮 Twitch clone project demonstrates modern Android development built with Jetpack Compose and Stream Chat/Video SDK for Compose.
Kotlin
180
star
48

Flourish

🎩 Flourish implements dynamic ways to show up and dismiss layouts with animations.
Kotlin
174
star
49

compose-stable-marker

✒️ Compose stable markers for KMP to tell stable/immutable guarantees to the compose compiler.
Kotlin
169
star
50

BaseRecyclerViewAdapter

⚡ Fast way to bind RecyclerView adapter and ViewHolder for implementing clean sections.
Kotlin
163
star
51

Multi-ColorPicker

Android multi colorpicker for getting colors from any images by tapping on the desired color.
Kotlin
125
star
52

All-In-One

👔 Health care application for reminding health-todo lists and making healthy habits every day.
Kotlin
118
star
53

Medal

🏅An easy way to implement medal effect for Android.
Kotlin
111
star
54

viewmodel-lifecycle

🌳 ViewModel Lifecycle allows you to track and observe Jetpack's ViewModel lifecycle changes.
Kotlin
104
star
55

WaterDrink

💧 Simple water drinking reminder application based on MVP architecture.
Kotlin
75
star
56

CameleonLayout

A library that let you implement double-layer-layout changing with slide animation.
Kotlin
71
star
57

Awesome-Android-Persistence

A curated list of awesome android persistence libraries about SQLite, ORM, Mobile Database, SharedPreferences, etc.
70
star
58

SyncMarket

Let managing your application version update more simply.
Java
41
star
59

MagicLight-Controller

This simple demo application is controlling MagicLight's smart bulbs by bluetooth-le
Java
35
star
60

MethodScope

Reduce repetitive inheritance works in OOP world using @MethodScope.
Java
33
star
61

MapEditor

You can draw your map using by this Map Editor project.
C#
22
star
62

skydoves

🕊 skydoves
14
star
63

seungmani

This simple project is cocos-2dx c++ multi-patform(win32, android, ios, linux) game in Jan 2015.
C++
8
star
64

soniaOnline

XNA C# win 32/64 patform MMO game in Jan 2016.
C#
5
star
65

NityLife

This simple project is cocos-2dx c++ multi-patform(win32, android, ios, linux) game in 2014.
C++
5
star
66

Rurimo-Camera

You can take some screenshots or save images at clipboard so easily like just one click on Windows with this application.
C#
1
star