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ECSBoids
Boids implemented using Unity's Entity Component SystemUnitySteeringBehaviours
Steering behaviours for autonomous agents implemented in UnityBGE-V1
Bryan's C++ OpenGL/SDL/GLM/Bullet Games EngineECS2020
An implemementation of Boids with trails & procedural animation using Unity Entity Component SystemDT228-OOP
Examples, labs etc for the DT228BGE
GE1-2024
A course on Games Engines and Games using Godot and GitHubDT228-OOP-2015
DT228 OOPOOP-2017-2018
gameengines2015
OOP-2023
TU856/TU858 Object Oriented Programming 2023OOP-2020-2021
Lectures, labs, tutorials and code examples for OOP Second semester - Creative coding with Java, Visual Studio Code, Processing, Minim and gitOOP-2024
dt508-gameprogramming-2015
Fish
TunepalGodot
This goal of this project is to create a new, modern Tunepal that solves a number of problems with the original, while providing a platform for future development and research. The plan is to rebuild Tunepal from the ground up using Godot.GE1-2022-2023
Labs & code examples for Games Engines 1 - Maths & physics for game developers using UnityForms
Infinite, procedurally generated world with procedurally generated flora and fauna and other mysterious items. Many of the creatures in Infinite Forms can be controlled by the playerโs own physical movements in VR or with an XBOX Controller. Infinite Forms is programmed in Unity.GE1-2020-2021
Labs & code examples for Games Engines 1 - Maths & physics for game developers using UnityGE2-2017-2018
GE1-2019-2020
GE2-2021-2022
AI for Game Developers using UnityUnityControllers
A Unity project that takes input from a couple of custom controllers. The arduino sketches for the controllers are also included. Controller one is a hacked MIDI pitch bend controller. Controller two is a BNO055 orientation sensorcsresources
Quick references, courses, videos and various resources for CSGE2-2020-2021
Labs & code examples for Games Engines 2 - AI for game developers using Unitytunepal-web
Source code for tunepal.orgGE1-2018-2019
DT228/DT211/DT282/DT508 Games Engines 1 2018-2019GE1-2021-2022
Labs & code examples for Games Engines 1 - Maths & physics for game developers using UnityGP-2022-2023
BGE4Unity
The new home for my Unity Game AI Framework & courseOOP-2021-2022
GE2-2023
AI For Game Developers using Godot Game EngineGP-2024
Coding for Game Design Students using Godot and GithubGP-2020-2021
Labs & lectures for Game Programming - Creative coding with ProcessingMusicVisuals
gameengines2-2015
Forms2
GP-2016-2017
OCR-FYP-1993
My final year project from 1993. OCR of sheet music written in C++. The repo contains a build that will run on DOSBoxminiature-rotary-phone
Emergent behaviors for artificial life implemented in GodotTheMetaverseThatCanBeNamed
MultiSensoryVR
Godot 3.5 Examples for my workshop on Building Multi-Sensory VR Applications at INSIGHT23abc2midi-js
An Emscripten port of abc2midiGP-2021-2022
XNA-Physics-with-Bepu
XNA Physics Demos using BEPU PhysicsNILL
Christmas GameCraft game in Processing. Rescue the kittysCodeRed
Gamecraft 2015GAI-2017
YASC
Yet Another SpaceWars Clone in ProcessingGP-2017-2018
GE2-Labtest1-2018
GP-2023
Creative Coding in Python and Godoteffective-sniffle
Learning GodotDT508-Programming
DT508 Programming CourseOOP-LabTest1-2016
GE2-2018-2019
XNA-Sprite-Sheet-Animation-Example
RabbitStateMachine
The state machine design pattern for a rabbitemstest
A simple test of emscripten with a command line C program file that reads a file and outputs a fileFormsHolograms
iamdani
I.am.DANI is an art-making, poetry-writing, AI created for the 40th birthday of MSX. Inspired by DANI, a chatbot from 1986, written in MSX BASIC by Sean Davidson, I.am.DANI is: Computer Generated Art Made By Human Programmers. It features work by teams of students from TU Dublin Computer Science and Game Design.MinBufferSizeBug
A test project to demonstrate that calling AudioRecord.getMinBufferSize causes a hang on Android 4.4 on the Nexus 5Love Open Source and this site? Check out how you can help us