• Stars
    star
    3
  • Rank 3,960,906 (Top 79 %)
  • Language
    C#
  • License
    MIT License
  • Created almost 8 years ago
  • Updated over 7 years ago

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Repository Details

The Unity 3d API for scene management is not perfect, it relies on names and paths at run-time yet provides no way to get information about the scenes that were added to the build settings. This project aims to alleviate that by automatically creating/updating an asset with this information when a build happens and also provides a easy way to access the information at run-time in a build.