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preferdiscretegpu
A package that makes NVIDIA/AMD prefer the discrete GPU for your application (ie. for laptops that have an integrated GPU and a discrete GPU)steamworks
Steamworks implementation in Go that doesn't require CGotoy-webrtc-mmo
A toy MMO example built using Ebiten and WebRTC DataChannels (UDP)cypress-aurelia-unit-test
This is a library designed to feel like the official aurelia/testing library but instead it is built to work with Cypress.networkplatformer-go
A hastily thrown together network game example using Ebiten, GopherJS and Websockets. (Server + Client)gml-go
This is an engine that aims to strike a balance between capturing the simplicity of the Game Maker API whilst not losing any performance given to you by Go.rm2kpng
Rm2k PNG is a library that converts PNGs to an 8-bit RPG Maker 2000 / 2003 compatible PNG less than 256 colors are usedproposal-fel
FEL Programming Language Design Documentsoxygine-ogmoeditor2
2 files for level loading of Ogmo Editor 2 levels for the Oxygine Framework.cypress-webpack-multibundle-preprocessor
Fork of the Cypress preprocessor for bundling JavaScript via webpack. Compiles and bundles all test files at once rather than per spec.experiment-ts-in-golang
TypeScript Compiler with Golang and Goja Experimentsdl-zig-demo-emscripten
Same as https://github.com/andrewrk/sdl-zig-demo with Emscripten supportrmvx
Go library that can load RPG Maker VX Ace data filessilverstripe-stampycss
A module for integrating the CSSCrush PHP preprocessor with Silverstripe.directx-practice
Practice DirectX11 and create D3D11 bindings as I gocontact-site
A Golang site for storing contactsswir-examples
Examples that demonstrate how to use SWIR packagehmac-gml
A couple of scripts related to creating a HMAC (hash-based message authentication code) for Game Maker Languagesilverstripe-stagingbar
Adds a navigation bar to the frontend when viewing a draft / in ?stage=Stage mode.zig-sdl-freetype-imgui
An example setup of running a Zig application using SDL + Freetype + ImGuiLove Open Source and this site? Check out how you can help us