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CEN4725-Kinect-3D-Painting
3D Painting App for the Kinect made in UnityLearning-ASL-Interactively-in-VR
Senior Project: Learn ASL in VR using the Leap Motionlitmus
Litmus is a decentralized voting platform for the issuance of on-chain experience and credentials. Winner of NEARCON2022 IRL Hackathon.he-art
HE(ART) is a gamified DAO governed collective to enable artists and users to take part in the creation and funding of public social good projects.AI-Obstacle-Collision
Unity Sample Obstacle Collision AIGlobal-Game-Jam-2019
EightQueens
VoxelcadeVR
AI for Computer GamesAthensDAO-SolidityBootcamp
CEN3031-Bootcamp
CEN3031 Bootcamp AssignmentsAR_KIT
Practice with ARKITDaydream-Controller
Move a character around using this scriptFisher-Yates
COP3530 practiceHello-Darkness
Unity 2D Game made for 72 Hours Dev Squad Game Jam on Itch.ioFirst-AR-App
AR Test App for AndroidLeap-Motion-Rock-Paper-Scissors
Pro-Chain-X
Pro Chain X is a multiplayer enabled e-sports battle arena, where players must navigate an arduous map using parkour mechanics.Magic-Squares
COP3503 ProjectInitiative-9
COP3503 Group ProjectAutoGrader
Java School Project: An I/O file reader that uses exception handling and other functions to grade a student's essay based on misspelled words.ADT-Lists
COP3530 Project 1Linked-List
CocoaChaser
UE4 3D GameFirst-Person-Frogger
Unity3D Game made for 3-4 Day Game Jam on itch.ioMaps
COP3530 Project 2Windows-Mixed-Reality-Unity
Test Scripts for WMR UnityCaptureCalculator
This program is designed to help someone figure out if they are able to catch a monster in *Brokemon Go. It takes their inputed coordinates and player ID and spits out a probability that will determine *if the user should go and chase after the monster.Love Open Source and this site? Check out how you can help us