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rust-maya2018
Rust bindings for Maya 2018fur-demo
Fur rendering done in OpenGL with GLSL shadersiWaveOcean
Geometry object for 3ds Max implementing the iWave ocean water simulation method.houdini-diamondsquare
Diamond-square algorithm for terrain generation in a Houdini SOPTessendorfOceanMaya
Maya node implementing Tessendorf's FFT method for generating ocean waves.xray
GPU global illumination path tracer using Nvidia OptiX/CUDAmb-device-tcp
MotionBuilder device sample plugin + streaming data from a TCP serverMason
Ldraw-based Lego editing tool built in Unreal Enginehugo-reyes
Reyes/micropolygon renderer in Scalagammaray
Global illumination! Ray tracing! Pretty pictures!TessendorfOceanMax
Tessendorf's FFT ocean simulation for 3ds Max.UnrealCardboardTethering
Use an Android device as a tethered HMD for an Unreal game running on your PCMayaCardboard
Maya viewports in Google Cardboard with a USB-connected Android phonemannequin
Animate FK character rigs in Maya by directly manipulating their meshes instead of dealing with the joints. Maya 2015 and 2016, Mac and Windows.DiamondSquare
Diamond-square algorithm terrain generation for 3ds Maxmayatools
Miscellaneous scripts and plugins for Mayagldemo
OpenGL Core Profile 3.3 shell app using GLFW and GLEWprompter
Web-based teleprompter with controller panel and mirrored presentation panelTuneOut
A media player for Windows 8 that reads iTunes libraries, including libraries on a Boot Camp partition.aoc2022-houdini
Advent of Code 2022 solutions in SideFX Houdinimb-device-tcp-phone
Windows Phone app to stream orientation data to MotionBuilder pluginLove Open Source and this site? Check out how you can help us