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This is the Scratch source package README file. This source code is released under the Gnu General Public License version 2. Modified versions of this source code may be released under the GPL V2 or later versions of the GNU General Public License. For more information on Scratch and the Scratch Source Code, see http://wiki.scratch.mit.edu/wiki/Scratch_1.4_Source_Code Scratch is written in Squeak, and depends on a Squeak virtual machine. You can find other versions of the Linux Squeak VM here: http://www.squeakvm.org/unix/ For more information about squeak, see: http://www.squeak.org/ The Squeak source code for Scratch ( Scratch.image ) is set to open in "User Mode" by default. If you'd like to enter "Dev" mode to make changes to the source code, you can do so by following these steps: First copy the Scratch.changes file ( located in /src ) into the same directory as your Scratch.image file, and make sure you have write permissions on it. Then download and uncompress the Squeak v2 Sources file, and place it in the same directory. See this page for more info: http://www.squeak.org/Download/?version=2 Currently, the Squeak v2 sources file is downloadable from this url: http://ftp.squeak.org/2.0/SqueakV2.sources.gz Then open Scratch and follow these steps: 1. Shift-click the rounded bit of the R in the Scratch logo (look at the top left corner). 2. Click "Turn fill screen off". 3. Click the white area that appears at the right and bottom of the window. 4. Click open.... 5. Click browser 6. The System Browser appears β this is where you can edit the code. For more info, see this page on the Scratch Wiki: http://wiki.scratch.mit.edu/wiki/Shift-Click-R Since Scratch runs as an image on a Squeak virtual machine, all that needs to be compiled when packaging Scratch are the necessary plugins, which can be done using the included makefile. The following libraries are necessary to build the plugins: libcairo2-dev (>= 1.8.6), libpango1.0-dev (>= 1.20.5), libglib2.0-dev (>= 2.20.1) Note: the Camera plug-in will make use of libv4l2 (>= 0.5.8) at run-time if found. The rest of the installation involves copying files to their correct locations (directory names are case sensitive): /usr/lib/scratch - the Scratch.image file. /usr/lib/scratch/Plugins - plugins necessary for Scratch to run properly The following directories must be found in these locations, because references to them are hard-coded within the Scratch.image (Squeak source code) file: /usr/share/scratch/Help - the help screen images, and the help html files. /usr/share/scratch/locale - translation .po files /usr/share/scratch/Media - image and sound files bundled with Scratch /usr/share/scratch/Projects - sample projects bundled with Scratch The "scratch" startup script shows how to execute the virtual machine, as well as the necessary command line switches to indicate where additional plugins can be found and which sound plugin should be used. For more information about how to customize Scratch for your network, etc., view this page (note that some features are Windows only): http://info.scratch.mit.edu/Network_Installation The Scratch name and trademarks can only be used under certain circumstances. See the included "TRADEMARK_POLICY" file. Questions? Consult the Scratch FAQ: http://info.scratch.mit.edu/Support/Scratch_FAQ Or email [email protected]
scratch-gui
Graphical User Interface for creating and running Scratch 3.0 projects.scratch-blocks
Scratch Blocks is a library for building creative computing interfaces.scratch-www
Standalone web client for Scratchscratch-flash
Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website.scratch-vm
Virtual Machine used to represent, run, and maintain the state of programs for Scratch 3.0scratchjr
With ScratchJr, young children (ages 5-7) can program their own interactive stories and games.scratch-html5
HTML 5 based Scratch project playerscratch-desktop
Scratch 3.0 as a self-contained desktop applicationscratch-render
WebGL-based rendering engine for Scratch 3.0scratchx
Scratch Extension Sitescratch-paint
Paint editor for Scratch 3.0scratch-link
Device interoperability layer for Windows and MacOSscratch-l10n
scratch-parser
Validation and parsing for Scratch projectsscratch-audio
Web Audio-based audio engine for Scratch 3.0scratch-storage
Load and store project and asset files for Scratch 3.0scratch-rest-api
Documentation for how to interact with the Scratch REST APIscratchjr-website
Code for the Scratch Jr Websitescratch-svg-renderer
Scratch SVG rendererscratch-analysis
Analysis tool for summarizing the structure, composition, and complexity of Scratch programs.scratch-extension-docs
[Deprecated] Sample code for Scratch 2.0 hardware and web extensions.scratchr2_translations
Translations for the Scratch 2.0 websitescratchwikiskin
Skin for the Scratch wikiscratch-resources
Source files and images for translators to translate Scratch materialsscratch-render-fonts
Fonts for Scratch SVG renderingpo2icu
An npm package for converting gettext to icu.scratch-sb1-converter
Convert Scratch .sb files (for Scratch 1) to Scratch 2 (.sb2) in JS.scratch-auth
Authentication utilities for Scratcheslint-config-scratch
Shareable ESLint config for Scratchscratch-docker
Scratch docker infrastructure npm modulescratch2-project-analyzer
Tools for analyzing Scratch 2.0 projectsscratch-asset-types
Supported asset detection and types for Scratch backenddjango-request-provider
scratchx-example
Examples for working with Scratch and ScratchX extensionsswiki-navbar
A small extension for the Scratch Wiki that creates a limited navigation bar for users who are not logged inscratchx-crossdomain
Standard crossdomain.xml file for use with ScratchX.github
Scratch community health filesscratch-renovate-config
Scratch's shared configuration for RenovateLove Open Source and this site? Check out how you can help us