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mogwai
The minimalist, obvious, graphical, web application interfacesteeloverseer
A file watcher and development tool.gelatin
A nice Haskell graphics API. There's always room for jello.varying
Continuously varying values, made easy :)apecs
An asyncronous and pleasant entity-component system for Rustrenderling
🍖 A GPU driven real-time renderer, backed by wgpuPureMVC-Plus-Plus
A MVC application architecture for C++, based off of the popular PureMVCodin
High level 2d game engine written in Haskell.reflex-sdl2
A minimal host for sdl2 based reflex apps.typograffiti
Just let me draw nice text already!old-gods
Old Gods Enginedagga
DAG scheduler with nice constraint semanticsixshader
A shallow embedding of the OpenGL Shading Language in Haskellmoongraph
Rust library for scheduling, managing resources, and running DAGs 🌙editor
An experimental text editor using freetype2 and OpenGL. Written in Haskell.glucose
An API that wraps webgl and openglaeson-tiled
Aeson instances for Tiled map editor typespx-lang
px is an experimental, typed lambda calculus for _gristle
Like ixshader but ergonomicfe_web_dev_in_rust
Intro to Rust and frontend web development - the book!crabslab
Slabcraft for crabsrenderable
Drop-in rendering resource managementblocks
A game where blocks...are a part of the game.mogwai-realworld
RealWorld mogwai implkabukitheatre.bourtange
A fort defense game written in lisp in 30 days.mod
JS modules to aid in code separation and organization.bang
A display list and event system for creating 2D HTML5 canvas apps.mossy
A STLC generating GLSLtodo-mvc-bench
A benchmarking suite for TodoMVC implementationsblocks-ios
Haskell iPhone Tetris CloneSublime-AS3
I've moved on to vim, so this project most likely will not be updated...A project building package for Sublime Text 2berry
Constraint based GUI for Rustthe-mutant
Don't fear the Mutantsmugmugjsgallery
A smugmug javascript galleryblenderScripts
my custom blender scriptsbroomdog
🧹🐕 Rust library providing a map of type-erased values with indefinite loanership semanticshaskellgames
haskellgames.comurzas-toolbox
A Haskell package for the game artificer.milkshake
Website CMS built with ❤️ and Haskell.beginners-guide-msg-passing
A Beginner's Guide to Message Passing in Rustmogwai-todo
MOVED TOvarying-tetris
Tetris implemented with varying and gelatinschells.tmbundle
my textmate bundle (has a bunch of stuff in it)arborgeddon
Jake witnessed his family murdered by savage trees. Now's he's back for treevenge!pusher
A server for pushing things to s3.scottys-crew
Adds user sessions to scotty.gooey
User interfaces that are renderable, varying and eventually produce a valueevent-transformer
An ephemeral continuation monad in the form of an effectful Moore machine. Wut?mogwai-template
cargo generate template for mogwaiofficialgingerandscott.com
Ginger Berglund and Scott Whitfieldimage-mapper
Image Mapping Toolmars
My terraform modulesld31
Ludum Dare 31elxa
The BTC based bounty service.modmash.it
modmash.it websiteaagol
another automaton game of lifedrawn-quartered
A roguelike.shortygoldsteins
Shorty Goldstein'sMod-2
mod 2todo_finder
Finds TODOs in your filesystemdeckprinter
Magic deck printerglapp
My experimental editor.schell.github.com
Various things of minebindings-objc
Low level Haskell bindings to the Objective-C runtime.MachineMash
slaughterballoon.com
slaughter balloon software companyself-pong
Pong by yourself! But really this is another sandbox for me.orion
Personal data tracking.illegal-text-reloc
audaxian-toolbox
Gimme build web things!voxy
Foxy voxy.caltrops
dotfiles
My dot files.wikifire
Contentinating the countrysidedropdox
Use Fuse to manage Amazon S3 as a mounted filesystemnshaskell
High level library for building Mac and iOS applications in HaskellMod-1
iOS modular synthesizeresthree
A REPL for working with Amazon S3xybish
A simple UDP driven, in memory, key value store.gelatin-tutorial
WIP tutorial for the 2d rendering library gelatin and friendshtmlbin
a bucket of htmlgerms
A kind of block cellular automata.exchange
My BTC exchange.Slice-Machine
The Slice Machineludum-helpers
A sandbox of helpful patterns for writing my Ludum Dare games in Haskell.teleform
IaC in a Rust libraryrust-gpu-expo
Attempt to find exponential filesize / compile times in rust-gpupretzel
2D rendering library based on renderling and rust-gpuLove Open Source and this site? Check out how you can help us