Retro Flight Simulator
Quick and dirty attempt to replicate the visuals of late 80s / early 90s flight simulators, using as a reference MicroProse's F-117A Nighthawk Stealth Fighter 2.0 (1991).
Live demo
https://ruben3d.github.io/retroflightsim/dist
Screenshots
How to build
You need node.js installed globally (I have been using 14.16.0).
$ cd retroflightsim
$ npm i
$ npm run build
How to run
Start the local web server:
$ cd retroflightsim
$ npm run serve
Then open localhost:8000
in your web browser (tested on Chrome/Linux).
Instructions
Settings
Generation
The generation of choice will simulate the experience of a game of that era:
- 286/CGA: mid-80s
- 286/EGA: late 80s
- 386/VGA: early 90s
- 486/SVGA: mid-90s before texture mapping
Flight model
The flight model selects the realism of the simulation:
- Debug: Very simple flight model intended for debug purposes only. The plane can be stopped midair.
- Arcade: Vaguely based on realistic parameters but closer to late 80s arcade experiences.
Keyboard layout
Choose your keyboard layout, for users using AZERTY or Dvorak keyboards.
Plane controls
Keyboard
Use the OSD settings to select the keyboard layout.
QWERTY (default):
W
/S
: PitchA
/D
: RollQ
/E
: YawZ
/X
: Throttle
AZERTY:
Z
/S
: PitchQ
/D
: RollA
/E
: YawW
/X
: Throttle
Dvorak:
,
/O
: PitchA
/E
: Roll'
/.
: YawQ
/J
: Throttle
Joystick
The system supports a single device connected only. If the device has less than four axes the keyboard can be used to complement the missing controls. Joystick information displayed in the OSD help.
Axis 1
: PitchAxis 0
: RollAxis 3
: YawAxis 2
: Throttle
Systems
G
: Landing gearF
: FlapsT
: Select targetI
: Toggle night (386/VGA) or IR (486/SVGA) for the tracking cameraH
: Cycle through HUD focus modes (disabled, partial, full)
Views
N
: Toggle day/night1
: Cockpit2
: Toggle exterior back/front3
: Toggle exterior left/right4
: Toggle to/from target
On reaching the limits of the detailed scenario the player position wraps around.