• Stars
    star
    64
  • Rank 479,282 (Top 10 %)
  • Language
    C
  • Created over 12 years ago
  • Updated over 12 years ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

SIPHON SIP VOIP Client that actually compiles and runs on ios5 non-jailbroken phones. Works on the device and simulator! (GPL). Here is the original repository: http://code.google.com/p/siphon/

More Repositories

1

MSSticker-Images

Initializes a new animated sticker with the array of images and animation settings
Swift
41
star
2

MCBCallLambda

Cocos2dx CCCallFunc like action that takes c++11 lambda.
C++
9
star
3

Pro-Darts-3D

Open Sourcing my very first 3D game on iOS from 2009
Objective-C
9
star
4

MorphFragmentShaders

Collection of my image warping fragment shaders in GLSL, c++/cocos2dx
C++
6
star
5

Dice3D

Open sourcing my 3D game prototype from 2009
Objective-C
5
star
6

Flotte-Sprite

An interactive water simulation based on DSAqua and Cocos2d. The water effect is a subclass of CCSprite. Please, feel free to contribute and make it look awesome!
Objective-C
5
star
7

emjCCParalxNode

a cocos2D parallax node with scroll and touches support. It also supports Z zoom values to add a 3D effect
Objective-C
3
star
8

objc-Memory-Handler

objc RAM and Disk memory Handler
Objective-C
3
star
9

RubyCocos2D

The attempt to create a development environment on the iOS leveraging ruby and cocos2d bindings. Works out of the box. The idea is to place the ruby files int he documents folder of the app and be able to edit them, them through iTunes or built in editor (coming) and launch right on the device Based on: https://github.com/funkaster/shinycocos/
Ruby
3
star
10

CPP-Reflection

Reflection is not supported by current c++ standard, This examples demonstrates how to adopt reflection in your c++ code, particularly, string fromClass and classFromString. It relies on templates and a couple of short macros. The Factory functions are indexed in a map against the class string. The map is static, therefore is instantiated before int main() is given a chance to run. Making the reflection available right at the start without any setup code being required to run.
C++
3
star
11

UIStatusBarAccessor

Access the views in the status bar
Objective-C
2
star
12

Password-Keeper--Mac-

keeps your passwords on the disk encrypted, protected by the master password. Has backup, import, export features.
Objective-C
2
star
13

emjCCMainThreadCaller

A cross platform c++11 API for the cocos2d-x environment. It allows you to call back on main thread when using c++11 standard concurrency library. It can take lambdas or function pointers.
C++
2
star
14

obj-c-OpenStruct

Ruby Open Struct implementation in objective-c
Objective-C
2
star
15

mcbPlatformSupport

mcbPlatform support is a c++11 framework which simplifies the cross platform resource driven application development on top of the the Cocos2d-x library. It has useful perks such as cpp reflection, multistep initialization through templates base class, plist parser (including color parsing, relative positioning and scaling parsing etc), path resolution, resource driven view builder, audio player, cocos2d actions with lambdas, dispatch to main thread api using lambdas
Objective-C
2
star
16

basic_RSA_Text_Encryption

This is a basic asymmetric encryption algorithm implementation in ruby. Intended for learning purposes
Ruby
1
star
17

Objective-C-Safe-Reference

A handler for automatically nullable reference in obj-c with manual memory management.
Objective-C
1
star
18

Static-TV-Screen-Shader

Static TV Screen Shader is used on an instance of cocos2d::CCSprite and turns it into a static TV
C++
1
star
19

emjAlertView

UIAlertView with configuration and completion blocks.
Objective-C
1
star
20

Summer-Street-Church-podcaster

An example in obj-c and PHP of how to compress the audio files with LAME, upload them to the server, then update the podcast feed
Objective-C
1
star