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FAANG-Coding-Interview-Questions
A curated List of Coding Questions Asked in FAANG Interviewsreact-billing-app
A Billing Management App Developed using React.js, Redux, Saga, Chart.js, Bootstrap, Typescript. Deployed using Docker on Vercel(Zeit).django-RESTful-web-apis
E-Commerce site RESTful back-end APIs using Django & Django REST Framework (drf). Uses Coding Best Practices to make API views for CRUD operations, Serializers, django filters, DRF template customizations, search etc.ombharatiya
Speech-To-Text-Android
It is based on Google STT API. The app simply takes your audio as input through the mic and then uses google api to convert it to text in real time. It may be used online or offline based on the language packages you have installed in your phone.property-advisor
Django app for a property advisor & matching service. Uses linear proportion conversion algorithm to match the properties and give suggestions to buy properties/real-estate based on your budget.simple-video-streaming-app
Simplest Video Calling App - LIVE - Made using WebRTC - Node.js - Express.js - Socket.ioDataStructure-Revision
This is a repository of basic Data Structure Programs done for revisionTree-Data-Structure
All About Treepython-log-generator
Simple python script to produce random time series data in a log file (GMT time) that can be used to produce sample time series based information to supply other downstream devices.game-of-dice
The Game of Dice is a multiplayer game where N players roll a 6 faced dice in a round robin fashion Each time a player rolls the dice their points increase by the number 1 to 6 achieved by the roll ...APIService_XML_JSON_JAVA_Servlet
Implementation of an API Service to query on user data which is stored in xml file and mapped to the APIServlet GET method and returning a JSON Arraygithub-actions-workflow-sample
Unity-GPS-to-UCS
This App simply demonstrates how can we convert our user GPS into a Vector3 Unity Coordinate.python-stackoverflow-lld
Unity-GPS-Dist-Count
This is a simple Unity app project which gives the distance travelled on screen based on the starting position and current position. It uses Longitude and Latitude for calculating the distance. It uses Haversine formula.Unity-NavMesh-Zombie-Victim
This is a complete illustrative project on NavMesh in Unity. In this Game the Zombies finds their target(Victim) with the help of the Nav Mesh Technology in Unity and moves towards them until they touch them.Love Open Source and this site? Check out how you can help us