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Parus
Parus is simple chain style auto-layout helper for objective-c.SwiftUI-UDF-Demo
This project is a demonstration of Unidirectional data flow techniques is conjunction with SwiftUIHandlingUserInput
This is my rework of Apple example how to handle user input in SwiftUI appsGwentBrowser
Simple browser of Gwent cards created as demonstration of Redux approach for simple API interactionSwiftRecoil
SwiftUI adaptation of Recoil.JS library. Just demo, not ready for production.ReduxStore
This is a Swift implementation of Store component from Redux approachrecoil
swift-elm-counter
Demo application for simple counter.CardBrowser2.0
Another demo of redux card browsingReduxNotes
Demo repo for oversimplified note app using redux and swiftTodo-MVVM
Simple example of iOS Application using RAC and MVVMFMVPDemo
Demo project from mobiconf 2016arrow
Domain specific language for expressing unidirectional state transformation.Sensus
Sensus is small objective-c DSL for extracting strongly typed data from NSDictionary.FRPDemo
Demonstration of FRPJustFuture
Simple future for SwiftMorpheus
Objective-C lib for UIView CSS like stylingBillScaner
mywarmind.net
https://mywarmind.netReduxWorkshop
VersionedCodable
Small package for providing versioning to codable structuresLiveNode
Experimental internal chat on nodeJSscryfall-swiftui
SwiftUI Client for Scryfall.comTCG
World of Warcraft TCG Modelling.DlGStateMachine
block oriented FSM for objective cPathfinderKit
Implementation of Pathfinder board card game rule set in SwiftWoW-TCG
Game wrapper for World of Warcraft Trading Card GameAuto-localization
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