Auto-Tune
A Powerful Minecraft Automatic-Economy Plugin for
1.13-1.19
with many features!
β Overview
Auto-Tune is a Minecraft plugin that allows you to create an automated economy for your server. Prices of items will be automatically adjusted based on supply and demand. When an item is purchased by many players but sold by few, Auto-Tune will raise the price to lower demand/increase supply and vice versa. Auto-Tune fixes a critical problem in Minecraft server economies and provides a better experience for players and servers. You can check out our feature set below.
βοΈ Features
βοΈ Advanced automatic pricing model based on supply and demand
βοΈ Configurable GUI shop, with positioning and naming options
βοΈ Easy selling panel to sell items quickly
βοΈ Automatic selling, configurable player side
βοΈ Fully supports all enchantments and items
βοΈ Stored detailed history of transactions
βοΈ Exploit protection with max-buys/sells, volatility settings, and more
βοΈ Limit player's to only be able to purchase items they have collected before
βοΈ Advanced loaning with interest settings
βοΈ Integrated web-server for viewing price information
βοΈ Calculates GDP, debt, inflation and more
βοΈ Incredibly fast data collection and creation with corruption protection
βοΈ All messages are configurable
βοΈ Tutorial to help new players
βοΈ And much, much more...
β Why use Auto-Tune
Auto-Tune identifies and fixes a significant problem in Minecraft servers that has remained underdeveloped and ignored for too long. This issue is the poor implementation of an economy and markets into Minecraft.
Previous solutions that allow for trading between players have lacked flexibility, player engagement, and realism. These issues are due to server economy plugins that cannot adapt to the speed at which the economy in Minecraft changes. We designed Auto-Tune with this in mind. By automating the price-setting process, server admins can sit back and watch the prices fluctuate as the supply and demand of items bounce back and forth.
Not only does this assist administrators in managing a server's economy, but it also allows the server players to engage with the economy more rigorously. We have strenuously tested Auto-Tune to be fit for any environment and created systems designed to assist server admins in building the best economy possible for the specific needs of their server. Auto-Tune is a powerful and highly customizable plugin that has a feature set rich enough to satisfy any server. We at Auto-Tune are passionate and optimistic about Minecraft plugin development and building a community that loves Minecraft and economics!
π Examples
Auto-Tune Default Shop Setup
π» Usage
π Server setup
- Download the latest version of Auto-Tune from the releases tab on Github. Development versions can be found under the actions tab on Github (where each commit produces a build artifact which is the latest version of the plugin).
- Please use Paper or a fork of Paper as your server software.
- Make sure the required dependencies are installed (Vault and an economy plugin such as Essentials)
- Put the
.jar
files in the/plugins
folder of your server. - Start/restart the server.
- Edit your configuration settings in
config.yml
,shops.yml
andmessages.yml
. - Restart the server again and Auto-Tune will be running with all your settings configured.
π¨ Building from source
- Clone the project to a local directory using
git clone https://github.com/Unprotesting/Auto-Tune.git
. - Run
cd Auto-Tune
to enter the Auto-Tune folder. - Run
./gradlew build
to build the project using Gradle. - Navigate to the
/builds/libs/
directory andAuto-Tune-0.x.x
will be there if the build was successful.
β¨ Contributing to the project
Feel free to create a fork of the repository and open a pull request to contribute. If you have any serious issues please report them on the issues tab. For other problems please use the discord below. Please respect the license.
π Join the community
π§ [email protected]
π² Unprotesting#3616