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st-theme-freesia
Freesia theme for Sublime Text 3. (Unmaintained.)regen
Tool to generate random strings from Go/RE2 regular expressions (Migrated to https://git.sr.ht/~nilium/regen)ruby-glfw3
GLFW 3 bindings for Ruby 2.x (Migrated to https://git.sr.ht/~nilium/ruby-glfw3)opengl-core
OpenGL bindings for Ruby 2.x (Migrated to https://git.sr.ht/~nilium/opengl-core)schemer
TextMate/Sublime Text color scheme editor for Mac OS. (Migrated to https://git.sr.ht/~nilium/schemer)jsondir
Tool to map directory structures to JSON. Probably evil. (Migrated to https://git.sr.ht/~nilium/jsondir)ruby-snowmath
3D math gem for Ruby (for vectors, matrices, and quaternions) (Migrated to https://git.sr.ht/~nilium/ruby-snowmath)codf
Config file parser for Go in the style of nginx (Migrated to https://git.sr.ht/~nilium/codf)ooc.tmbundle
ooc TextMate bundle (Migrated to https://git.sr.ht/~nilium/ooc.tmbundle)Cards
Simple Chrome solitaire app (Migrated to https://git.sr.ht/~nilium/Cards)e9p
Erlang 9P2000 client and server (WIP) (Migrated to https://git.sr.ht/~nilium/e9p)snow
Snow, a game engine written in C++11 using OpenGL for rendering. (Migrated to https://git.sr.ht/~nilium/snow)opengl-aux
Auxiliary OpenGL functions and types for working with the opengl-core gem. (Migrated to https://git.sr.ht/~nilium/opengl-aux)cower.bufferedglmax2d
GLMax2D implementation (Migrated to https://git.sr.ht/~nilium/cower.bufferedglmax2d)rusalka-vm
The Rusalka Virtual Machine (old C++11 implementation). (Migrated to https://git.sr.ht/~nilium/rusalka-vm)protomson
Protobuf MSON plugin for generating data structures to be used in API blueprints (e.g., Apiary)cower.renderbuffer
Simple OpenGL renderer component for BlitzMax (Migrated to https://git.sr.ht/~nilium/cower.renderbuffer)xq-api
A simple HTTP-based XBPS repodata query APIoaktree
OakTree static blog thingy - not really intended for use, consider yourself warned. NOT MAINTAINED. (Migrated to https://git.sr.ht/~nilium/oaktree)cower.jonk
JSON parser module for BlitzMax; based on the implementation in json-cpplugi.mod
The LuGI Lua wrapper generator and interface for BlitzMaxooc-sdl
SDL bindings for oocdotfiles
Miscellaneous dotfiles (Migrated to https://git.sr.ht/~nilium/dotfiles)rusalka
New implementation of the Rusalka virtual machine (rvm) in Go. (Migrated to https://git.sr.ht/~nilium/rusalka)eresp
Erlang RESP library (Migrated to https://git.sr.ht/~nilium/eresp)cower.bmxlexer
A lexer for the BlitzMax programming language (Migrated to https://git.sr.ht/~nilium/cower.bmxlexer)vimrc
My personal vimrc and collection of bundles.ooc-dispatch
libdispatch (Grand Central Dispatch) bindings for ooc (Migrated to https://git.sr.ht/~nilium/ooc-dispatch)ruby-snowdata
A Ruby Gem for creating C-like structs and interacting with memory in general. Not a safe gem. (Migrated to https://git.sr.ht/~nilium/ruby-snowdata)flagenv
A small library to load FlagSet values from environment variables and other KV-like storage (Migrated to https://git.sr.ht/~nilium/flagenv)mailbin
Personal scripts for use with mblaze (Migrated to https://git.sr.ht/~nilium/mailbin)sp-utils
A collection of utility source for Objective-C. Mix and match and all that. (Migrated to https://git.sr.ht/~nilium/sp-utils)dagr
InfluxDB client and measurements library (Migrated to https://git.sr.ht/~nilium/dagr)subnil
Sublime Text 2 stuff what I use (Migrated to https://git.sr.ht/~nilium/subnil)bmax-misc
Miscellaneous bits of code, experiments, etc. for BlitzMaxmirah-android-base
Base Android project for use with Mirah.ruby-gametools
A gem of tools for Ruby game development using GLFW 3 and OpenGL. (Migrated to https://git.sr.ht/~nilium/ruby-gametools)erespsv
Experimental server using eresp (Migrated to https://git.sr.ht/~nilium/erespsv)NUIToolkit
2D GUI toolkit for BlitzMax (Migrated to https://git.sr.ht/~nilium/NUIToolkit)nuit-ooc
NUI Toolkit (NUIT for short, pronounced [nut] as in "newt"). A graphics-library-agnostic UI module for the ooc programming language. (Migrated to https://git.sr.ht/~nilium/nuit-ooc)SnowKit
Swift framework. Experimental, may not build, etc. since the Swift compiler is still in beta. (Migrated to https://git.sr.ht/~nilium/SnowKit)libsnow-common
Snow common library thing. Requires a C++11 compiler (preferably Clang). (Migrated to https://git.sr.ht/~nilium/libsnow-common)ruby-glfw
(Fork of ruby-glfw — original repository died.) GLFW bindings for Ruby based on that other ruby-glfw because its maintainer disappeared/died/became a philosopher. NOTE: This project is defunct and will not be maintained or updated from this fork. Use GLFW3 instead. (Migrated to https://git.sr.ht/~nilium/ruby-glfw)go-ini
A primitive INI parser for Go. Does not attempt to handle unmarshaling of data or anything special. (Migrated to https://git.sr.ht/~nilium/go-ini)ooc-sdl_image
SDL_image bindings for the ooc programming language (Migrated to https://git.sr.ht/~nilium/ooc-sdl_image)go-md3
MD3 (a la Quake 3) model loader / converter for Go. (Migrated to https://git.sr.ht/~nilium/go-md3)NUIT.gfx
Default graphics for the NUIT module (Migrated to https://git.sr.ht/~nilium/NUIT.gfx)nvim-config
Neovim config alternative to Vim 8.x dotfilescidrls
Utility to print IP ranges for CIDRs (Migrated to https://git.sr.ht/~nilium/cidrls)euler
My solutions to Project Euler problems.st3-user-packages
My user packages for Sublime Text 3.bmxc
Might be a compiler for BlitzMax, might be a boredom-fueled rush of crap. (Migrated to https://git.sr.ht/~nilium/bmxc)sparse
Sparse parser package for Go (Migrated to https://git.sr.ht/~nilium/sparse)ooc-freetype2
FreeType2 bindings for the ooc programming language (Migrated to https://git.sr.ht/~nilium/ooc-freetype2)binit
Small env-like tool for exec'ing programs after loading env vars from INI files (Migrated to https://git.sr.ht/~nilium/binit)ooc-sdl_ttf
SDL_ttf bindings for the ooc programming language (Migrated to https://git.sr.ht/~nilium/ooc-sdl_ttf)nab
Quick tool for grabbing stuff out of piped-in JSON data via Go templates (Migrated to https://git.sr.ht/~nilium/nab)kak-session-name
Kakoune plugin to generate session names instead of the default PIDsorduniq
Simple ordered uniq — dumb as a rock (Migrated to https://git.sr.ht/~nilium/orduniq)nxtools
Noel's xtools stuff (Migrated to https://git.sr.ht/~nilium/nxtools)cower.numerical
BlitzMax module for anything pertaining to numbers - currently just a class cluster for boxing primitive typesruby-gui
Some kind of GUI gem. (Migrated to https://git.sr.ht/~nilium/ruby-gui)nuit-test
Samples/tests/etc. for nuit-ooc (Migrated to https://git.sr.ht/~nilium/nuit-test)cower.charset
Character set module for BlitzMaxbork
bork, the file tagging thingy for broken people. (Migrated to https://git.sr.ht/~nilium/bork)go-fex
An implementation of fex in Go (Migrated to https://git.sr.ht/~nilium/go-fex)zflate
Simple tool for performing zlib compression/decompression of filesglob
(Broken — don't use it.) Glob-like pattern matching in Go. (Migrated to https://git.sr.ht/~nilium/glob)retrap
Remap signals and forward them to child processes (Migrated to https://git.sr.ht/~nilium/retrap)bbdocugen
A documentation generator for BlitzMax, styled after some elements of Doxygen/Javadoc.pub.cocoa
Cocoa wrapper module for BlitzMaxruby-stb-image
Ruby bindings for Sean Barrett's stb_image.c image loading code. (Migrated to https://git.sr.ht/~nilium/ruby-stb-image)wp2oak
Quick WordPress-to-OakTree converter thingy. Not at all practical, as usual. (Migrated to https://git.sr.ht/~nilium/wp2oak)onig-ooc
ooc bindings for the Oniguruma regular expression library (Migrated to https://git.sr.ht/~nilium/onig-ooc)snow-palm
A cross-platform game engine experiment implemented in C. Uses OpenGL for rendering. Mostly defunct in favor of Snow. (Migrated to https://git.sr.ht/~nilium/snow-palm)srv
Small library and TCP proxy for connecting to services exposed in SRV records (Migrated to https://git.sr.ht/~nilium/srv)sparse-impl
Sparse attribute language parser, implemented in C. Basically a generic Quake 3-shader-style format. Includes ports/wrappers for C++, Objective-C, Java, BlitzMax, Ruby, and Python. (Migrated to https://git.sr.ht/~nilium/sparse-impl)Love Open Source and this site? Check out how you can help us