• Stars
    star
    7
  • Rank 2,294,772 (Top 46 %)
  • Language
    C++
  • Created over 3 years ago
  • Updated over 3 years ago

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Repository Details

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1

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some ideas involving games, C and Lua
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2

gx

A Go->C++transpiler meant for data-oriented gameplay and application programming especially for WebAssembly. Using this mostly in the context of specific personal projects and heavily focusing the feature set on those. Used in my Raylib gamejam project: https://github.com/nikki93/raylib-5k -- also being used to develop a private longer term game project and a note-taking app.
Go
95
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3

btogre

BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it does is connect the btRigidBodies (only rigid bodies for now, I'm still not good with soft bodies) to their SceneNodes, convert Ogre meshes to Bullet convex hulls and triangle meshes etc., provide a debug drawing mechanism, and a Bullet-Ogre vector/quaternion conversion utility.
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4

boot-expo

ClojureScript on Expo with Boot
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5

raylib-5k

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6

grall2

The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/load, new types of obstacles.
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22
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7

zig-wasm-test

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14
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8

ng-public

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9

sdl2-web-starter

Quick starter for SDL2 projects that run in web or desktop
HTML
12
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10

ngf

nikki's Game Framework, a set of framework classes and stuff in C++ that helps develop applications (especially games) with Ogre.
C++
11
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11

meta

static reflection tools for c++. i mostly use this with entt.
C++
10
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12

raylib-template

CMake
8
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13

lgame

some ideas involving games and lisp
Common Lisp
7
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14

pgame

some ideas involving games and prototype-based programming, inspired by Self, Smalltalk, ...
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7
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15

memeify

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6
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16

multi

Framework for multiplayer games on Castle
Lua
5
star
17

pearson-genart-expo

Examples from http://zenbullets.com/book.php on Expo!
JavaScript
5
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18

nscript

A simple stack-based scripting language. Very early version, missing some important features, but still fun.
C
5
star
19

opengl

opengl experiments
C++
4
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20

fengari-react-test

https://fengari.io/ + React
JavaScript
3
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21

cxx-wasm-freestanding

example of a c++ -> wasm build that doesn't use emscripten or any standard library
C++
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22

thesis-2015

my undergrad senior thesis
C
2
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23

arkit-gl

gl rendering of augmented reality scenes helped by ARKit
Objective-C
2
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24

lwt

Look Who's Talking!
JavaScript
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25

flaggr

Multiplayer team-based capture the flag version of the classic "Frogger" game, for Castle
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2
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26

vim-files

My .vim stuff.
Vim Script
2
star
27

spacemacs-private

my spacemacs 'private' directory with my personal config
Emacs Lisp
2
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28

nlgame

common lisp SDL2 + OpenGL attempt to get a feel of developing / benchmarking things
Common Lisp
2
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29

flo

Organize events, to-dos, and deadlines.
C
2
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30

pcl

examples from http://www.gigamonkeys.com/book/
Common Lisp
1
star
31

.spacemacs.d

My ~/.spacemacs.d.
Emacs Lisp
1
star
32

triangle_warz

trying triangle warz with share.lua
Lua
1
star
33

rust-new

i'm new to rust! -- working through http://shop.oreilly.com/product/0636920040385.do and maybe other things
Rust
1
star
34

basic-multiplayer-tutorial-stream

Made this while streaming my "Basic Multiplayer Tutorial"
Lua
1
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35

living-clojure

working through http://shop.oreilly.com/product/0636920034292.do
Clojure
1
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36

mhacks-memegen

meme generator workshop for mhacks
JavaScript
1
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37

scene-creator

Prototype of mobile scene creator interface
Lua
1
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38

expo-development-client-bare-test

Java
1
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39

waiig

working through https://interpreterbook.com/
Go
1
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40

wasm-test

wasm, go, webgl
Go
1
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41

expo-development-client-minimal-example

Java
1
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42

gggg

TypeScript
1
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43

.vim

vim configuration files. 'ln -s ~/.vim/vimrc.vim ~/.vimrc && vim +BundleInstall +qall' required after first pull.
Vim Script
1
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44

spe

SPE 2012!
C++
1
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45

demotest

Not sure what this is yet... Something to do with particle effects.
C++
1
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46

sdlgl

SDL+OpenGL test.
C++
1
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