UIng
Documentation
A fork of ui that wraps libui-ng instead of the old and unmaintained libui library. It also provides a high-level Nim binding for it.
To get started, install using Nimble:
nimble install uing
or add it to your project's Nimble file:
requires "uing"
Runtime Requirements
- Windows: Windows Vista SP2 with Platform Update or newer
- Unix: GTK+ 3.10 or newer
- Mac OS X: OS X 10.8 or newer
Dependencies
gtk+-3.0
Linux: $ sudo apt-get install libgtk-3-dev
You should then be able to compile the sample code in the
examples/
directory and run the tests successfully.
Static vs. dynamic linking
This library installs the C sources for libui-ng and statically compiles them into your application.
Static compilation is the default behaviour, but if you would prefer to depend
on a DLL instead, pass -d:useLibUiDll
to the Nim compiler. You will
then need to bundle your application with a libui.dll
, libui.dylib
, or libui.so
for Windows, macOS, and Linux respectively.
Build instructions and requirements can be found in libui-ng's README
In addition, if you would rather want to compile with a static library, pass
-d:useLibUiStaticLib
to the Nim compiler instead. You will then need a libui.lib
for Windows and a libui.a
for other platforms. Again, Build instructions
and requirements can be found in libui-ng's README
Static and dynamic libraries (e.g. libui.so
, libui.lib
) can be found in the
releases page
Screenshots
Windows 11
Linux (Zorin OS 16.4 Wayland)
Mac OS X
Thank you @stoneface86 for the screenshots!
More screenshots are available at screenshots/
.