An interactive guide to thinking in systems. READ/PLAY HERE
Made by Nicky Case: @ncasenmare | ncase.me
Dedicated to the public domain with Creative Commons Zero! I'm giving away all my art/code/words, so that you teachers, scientists, hobbyists, activists, and emoji-lovers can use them however you like! This is for you.
How To Run This On Your Own Computertron
Yeah basically just download this github repository, and host it on some local server. I use the minimalist http-server, but you can also use MAMP. (Simulating The World is just a bunch of static files, but it needs to be on a server because of some weird browser security issues with XMLHttpRequests)
###Saving your own sims locally:
- Get it running on your own computertron (see above). For the sake of this example, let's assume it's running on
http://localhost:8080/
. (which it will by default, if you use http-server) - Go to
http://localhost:8080/model
, and make your own sim! - Click "export model". Your simulation's data should pop up in a new tab.
- Save it locally to
[your local folder]/model/models
, as[your sim name].json
. (NOTE: the ".json" extension is important!) - Finally, to see your own sim in action, go to
http://localhost:8080/model?local=[your sim name]
! Voilร ! And you can keep editing and exporting from there, just copy-paste the new data to[your sim name].json
.
Other Peeps' Stuff I Used
They're all open source! Except for Firebase. Oh well.
Code Stuff:
- MinPubSub - A tiny publish/subscribe library.
- Perfect Scrollbar - Custom scrollbars. Mostly because Mac OS X Lion is silly and hides all the scrollbars because 'minimalism'.
- requestAnimationFrame shim - A requestAnimationFrame polyfill.
- reqwest - A tiny XMLHttpRequest library.
- Firebase - To save & load models from
โ๏ธ The Cloudโ๏ธ - Platform.js - To test browser/OS, because there is no good emoji feature detection arrrgghhhhhhhh
Font Stuff:
- Sniglet - For the title splash.
- OpenSansEmoji - Fallback font if your browser doesn't support emoji.
A Narcisstic List of Press This Thing Got
- Jan 8th, 2016: KillScreen
- Jan 7th, 2016: FlowingData
- Jan 5th, 2016: FastCoDesign
- Dec 2nd, 2015: KillScreen (this was written up for my prototype, before the final thing was even done)