EasyPeasy is a Swift framework that lets you create Auto Layout constraints programmatically without headaches and never ending boilerplate code. Besides the basics, EasyPeasy resolves most of the constraint conflicts for you and also can attach to a constraint conditional closures that are evaluated before applying a constraint, this way you can install an Auto Layout constraint depending on platform, size classes, orientation... or the state of your controller, easy peasy!
In this quick tour through EasyPeasy we assume that you already know the advantages and disadvantages of the different Auto Layout APIs and therefore you won't see here a comparison of the code side by side, just read and decide whether EasyPeasy is for you or not.
The example below is quite simple but shows how effortless its implementation result using EasyPeasy.
- Compatible with iOS, tvOS and OS X.
- Lightweight and easy to use domain specific language.
- Resolution of Auto Layout conflicts.
- Fast and hassle-free update of constraints.
- Conditional application of constraints.
UILayoutGuide
andNSLayoutGuide
support.
- Mastering Auto Layout with EasyPeasy I: Introduction
- Mastering Auto Layout with EasyPeasy II: Basics
- Mastering Auto Layout with EasyPeasy III: Relationships
- Mastering Auto Layout with EasyPeasy IV: Priorities (coming soon...)
- Mastering Auto Layout with EasyPeasy V: Layout Guides (coming soon...)
- Mastering Auto Layout with EasyPeasy VI: Advanced (coming soon...)
- To work with Swift 2.2 use EasyPeasy
v.1.2.1
or earlier versions of the library. - To work with Swift 2.3 use EasyPeasy
v.1.3.1
. - To work with Swift 3 use EasyPeasy
v.1.4.2
. - To work with Swift 4 use EasyPeasy
v.1.8.0
. - To work with Swift 5 use EasyPeasy
v.1.9.0
and above. (thanks Bas van Kuijck).
EasyPeasy is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "EasyPeasy"
EasyPeasy is Carthage compatible. To add EasyPeasy as a dependency to your project, just add the following line to your Cartfile:
github "nakiostudio/EasyPeasy"
And run carthage update
as usual.
EasyPeasy is compatible with iOS (8 and above), tvOS (9 and above) and OS X (10.10 and above). The framework has been tested with Xcode 7 and Swift 2.0, however don't hesitate to report any issues you may find with different versions.
EasyPeasy is a set of position and dimension attributes that you can apply
to your views. You can manage these from the easy
property available within all
the UI classes that work with Auto Layout (view subclasses, layout guides, etc).
For instance, to set a width of 200px to a view you would create
an attribute of class Width
with a constant value of 200
, then the attribute
is applied to the view by using the easy.layout(_:)
method.
myView.easy.layout(Width(200))
Because our view without height is nothing we can apply multiple attributes at once as follows:
myView.easy.layout(
Width(200),
Height(120)
)
In the previous example, two attributes have been applied and therefore two constraints
created and added: a width constraint with constant = 200
and a height constraint
with constant = 120
.
Without really knowing it, we have just created an EasyPeasy Constant
struct
containing the constant, multipler and the relation of a NSLayoutConstraint
.
EasyPeasy provides an easy way of creating constants with different
NSLayoutRelations
:
.Equal
: it is created like in our previous exampleWidth(200)
..GreaterThanOrEqual
: it is created as easy as thisWidth(>=200)
and it means that our view has a width greater than or equal to 200px..LessThanOrEqual
: it is created as followsWidth(<=200)
.
There is a custom operator that eases the creation of a NSLayoutConstraint
multiplier.
You can use it like this Width(*2)
and means that the width of our view is two times
something, we will mention later how to establish the relationship with that something.
In addition, you can combine multipliers
with Equal
, .GreaterThanOrEqual
and
LessThanOrEqual
relations. i.e. Width(>=10.0*0.5)
creates a NSLayoutConstraint
with value = 10.0
, relation = .GreaterThanOrEqual
and multiplier = 0.5
, whereas
Width(==10.0*0.5)
creates a NSLayoutConstraint
with value = 10.0
,
relation = .Equal
and multiplier = 0.5
.
EasyPeasy provides as many Attribute
classes as attributes NSLayoutConstraint
have, plus something that we have called CompoundAttributes
(we will explain these
attributes later).
There are just two dimension attributes Width
and Height
. You can create an
Auto Layout relationship between your view DimensionAttribute
and another view
by using the method func like(view: UIView) -> Self
. Example:
contentLabel.easy.layout(Width().like(headerView))
That line of code will create a constraint that sets a width for contentLabel
equal to the headerView
width.
The table below shows the different position attributes available. Because they
behave like the NSLayoutConstraint
attributes, you can find a complete
description of them in the Apple docs.
Attribute | Attribute | Attribute | Attribute |
---|---|---|---|
Left | Right | Top | Bottom |
Leading | Trailing | CenterX | CenterY |
LeftMargin | RightMargin | TopMargin | BottomMargin |
LeadingMargin | TrailingMargin | CenterXWithinMargins | CenterYWithinMargins |
FirstBaseline | LastBaseline | -- | -- |
As well as the DimensionAttributes have the like:
method to establish
Auto Layout relationships, you can use a similar method to do the same with
PositionAttributes. This method is:
func to(view: UIView, _ attribute: ReferenceAttribute? = nil) -> Self
The example below positions contentLabel
10px under headerView
with the same
left margin as headerView
.
contentLabel.easy.layout(
Top(10).to(headerView),
Left().to(headerView, .Left)
)
These attributes are the ones that create multiple DimensionAttributes
or
PositionAttributes
under the hood. For example, the Size
attribute will create
a Width
and a Height
attributes with their width and height
NSLayoutConstraints
respectively.
These are the CompoundAttributes
available:
Size
: As mentioned before this attribute will apply aWidth
and aHeight
attribute to the view. It can be initialized in many ways and depending on that the result may change. These are some examples:
// Apply width = 0 and height = 0 constraints
view.easy.layout(Size())
// Apply width = referenceView.width and height = referenceView.height constraints
view.easy.layout(Size().like(referenceView))
// Apply width = 100 and height = 100 constraints
view.easy.layout(Size(100))
// Apply width = 200 and height = 100 constraints
view.easy.layout(Size(CGSize(width: 200, height: 100)))
Edges
: This attribute createsLeft
,Right
,Top
andBottom
attributes at once. Examples:
// Apply left = 0, right = 0, top = 0 and bottom = 0 constraints to its superview
view.easy.layout(Edges())
// Apply left = 10, right = 10, top = 10 and bottom = 10 constraints to its superview
view.easy.layout(Edges(10))
// Apply left = 10, right = 10, top = 5 and bottom = 5 constraints to its superview
view.easy.layout(Edges(UIEdgeInsets(top: 5, left: 10, bottom: 5, right: 10)))
Center
: It createsCenterX
andCenterY
attributes. Examples:
// Apply centerX = 0 and centerY = 0 constraints to its superview
view.easy.layout(Center())
// Apply centerX = 10 and centerY = 10 constraints to its superview
view.easy.layout(Center(10))
// Apply centerX = 0 and centerY = 50 constraints to its superview
view.easy.layout(Center(CGPoint(x: 0, y: 50)))
Margins
: This attribute createsLeftMargin
,RightMargin
,TopMargin
andBottomMargin
attributes at once. Examples:
// Apply leftMargin = 0, rightMargin = 0, topMargin = 0 and bottomMargin = 0 constraints to its superview
view.easy.layout(Margins())
// Apply leftMargin = 10, rightMargin = 10, topMargin = 10 and bottomMargin = 10 constraints to its superview
view.easy.layout(Margins(10))
// Apply leftMargin = 10, rightMargin = 10, topMargin = 5 and bottomMargin = 5 constraints to its superview
view.easy.layout(Margins(UIEdgeInsets(top: 5, left: 10, bottom: 5, right: 10)))
CenterWithinMargins
: It createsCenterXWithinMargins
andCenterYWithinMargins
attributes. Examples:
// Apply centerXWithinMargins = 0 and centerYWithinMargins = 0 constraints to its superview
view.easy.layout(CenterWithinMargins())
// Apply centerXWithinMargins = 10 and centerYWithinMargins = 10 constraints to its superview
view.easy.layout(CenterWithinMargins(10))
// Apply centerXWithinMargins = 0 and centerYWithinMargins = 50 constraints to its superview
view.easy.layout(CenterWithinMargins(CGPoint(x: 0, y: 50)))
The Priority
enum does the same function as UILayoutPriority
and it's shaped
by five cases:
-
low
: it creates an Auto Layout priority withFloat
value1
. -
medium
: it creates an Auto Layout priority withFloat
value500
. -
high
: it creates an Auto Layout priority withFloat
value750
. -
required
: it creates an Auto Layout priority withFloat
value1000
. -
custom
: it specifies the Auto Layout priority defined by the developer in the case associated valuevalue
. Example:.custom(value: 650.0)
.
In order to apply any of these priorities to an Attribute
, the method
.with(priority: Priority)
must be used. The following example gives an
UILayoutPriority
of 500
to the Top
Attribute
applied to view
:
view.easy.layout(Top(>=50).with(.medium))
You can also apply a Priority
to an array of Attributes
(this operation will
override the priorities previously applied to an Attribute
).
view.easy.layout([
Width(200),
Height(200)
].with(.medium))
One of the peculiarities of EasyPeasy is the usage of Conditions
or closures
that evaluate whether a constraint should be applied or not to the view.
The method when(condition: Condition)
sets the Condition
closure to an Attribute
.
There is plenty of use cases, the example below shows how to apply different constraints depending on a custom variable:
var isCenterAligned = true
...
view.easy.layout(
Top(10),
Bottom(10),
Width(250),
Left(10).when { !isCenterAligned },
CenterX(0).when { isCenterAligned }
)
These Condition
closures can be re-evaluated during the lifecycle of a view,
to do so you just need to call the convenience method easy.reload()
.
view.easy.reload()
Bare in mind that these Condition
closures are stored in properties therefore
you need to capture those variables you access within the closure. For example:
descriptionLabel.easy.layout(
Height(100).when { [weak self] in
return self?.expandDescriptionLabel ?? false
}
)
You can also apply a Condition
to an array of Attributes
(this operation will
override the Conditions
previously applied to an Attribute
).
view.easy.layout([
Width(200),
Height(240)
].when { isFirstItem })
view.easy.layout([
Width(120),
Height(140)
].when { !isFirstItem })
This iOS only feature is a variant of the Condition
closures that receive no
parameters and return a boolean value. Instead, a Context
struct is passed
as parameter providing some extra information based on the UITraitCollection
of the UIView
the Attributes
are going to be applied to.
The properties available on this Context
struct are:
isPad
: true if the current device is iPad.isPhone
: true if the current device is iPhone.isHorizontalVerticalCompact
: true if both horizontal and vertical size classes are.Compact
.isHorizontalCompact
: true if the horizontal size class is.Compact
.isVerticalCompact
: true if the vertical size class is.Compact
.isHorizontalVerticalRegular
: true if both horizontal and vertical size classes are.Regular
.isHorizontalRegular
: true if the horizontal size class is.Regular
.isVerticalRegular
: true if the vertical size class is.Regular
.
This is an example of ContextualConditions
applied to an array of
Attributes
:
view.easy.layout([
Size(250),
Center(0)
].when { $0.isHorizontalRegular })
view.easy.layout([
Top(0),
Left(0),
Right(0),
Height(250)
].when { $0.isHorizontalCompact })
As we have seen before, you can re-evaluate a Condition
closure by calling
the easy.reload()
convenience method. This also applies to
ContextualConditions
, therefore if you want your constraints to be updated
upon a change on your view UITraitCollection
then you need to call the
easy.reload()
method within traitCollectionDidChange(_:)
.
Alternatively, EasyPeasy can do this step for you automatically. This is
disabled by default as it requires method swizzling; to enable it simply
compile the framework adding the compiler flags -D EASY_RELOAD
.
Since the version v.0.2.3 (and for iOS 9 projects and above) EasyPeasy
integrates UILayoutGuides
support.
Applying a constraint to an UILayoutGuide
is as easy as we have discussed in the
previous sections, just apply the EasyPeasy attributes you want using the
easy.layout(_:)
method.
func viewDidLoad() {
super.viewDidLoad()
let layoutGuide = UILayoutGuide()
self.view.addLayoutGuide(layoutGuide)
layoutGuide.easy.layout(
Top(10),
Left(10),
Right(10),
Height(100).when { Device() == .iPad },
Height(60).when { Device() == .iPhone }
)
}
As you can see, all the different attributes and goodies EasyPeasy provides for
UIViews
are also applicable to UILayoutGuides
.
As mentioned in the Attributes section you can create constraint
relationships between an UIView
attribute and other UIViews
attributes using
the methods to(_:_)
and like(_:_)
. Now you can take advantage of those methods
to create a relationship between your UIView
attributes and an UILayoutGuide
.
let layoutGuide = UILayoutGuide()
let separatorView: UIView
let label: UILabel
func setupLabel() {
self.label.easy.layout(
Top(10).to(self.layoutGuide),
CenterX(0),
Size(60)
)
self.separatorView.easy.layout(
Width(0).like(self.layoutGuide),
Height(2),
Top(10).to(self.label),
CenterX(0).to(self.label)
)
}
Finally but not less important in this section we will explain how to interact
with Attributes
once they have been applied to an UIView
using the
easy.layout(_:)
method.
We briefly mentioned in the introductory section that EasyPeasy solves most
of the constraint conflicts and it's true. Usually, in order to update a constraint
or the constant of a constraint you have to keep a reference to your
NSLayoutConstraint
and update the constant when needed. With EasyPeasy you
just need to apply another Attribute
to your UIView
of the same or different
type. In the example below we have two methods, the one in which we setup our
constraints viewDidLoad()
and a method in which we want to update the Top
attribute of our headerView
.
func viewDidLoad() {
super.viewDidLoad()
headerView.easy.layout(
Top(0),
Left(0),
Right(0),
Height(60)
)
}
func didTapButton(sender: UIButton?) {
headerView.easy.layout(Top(100))
}
That's it! we have updated our Top
constraint without caring about keeping
references or installing/uninstalling new constraints.
However, there is some cases in which EasyPeasy cannot prevent a conflict (at
least for now). This is when multiple constraints cannot be satisfied, i.e. existing
a Left
and Right
constraints it's also applied a Width
constraint (all of them
with the same priority). But EasyPeasy is smart enough to prevent conflicts,
i.e. when replacing a Left
and Right
attributes with a CenterX
attribute.
EasyPeasy provides a method extending UIView
that clears all the constraints
installed in an UIView
by the framework. This method is func easy.clear()
.
view.easy.clear()
Animating constraints with EasyPeasy is very straightforward, just apply one
or more Attributes
to your view within an animation block and you are ready to
go, without worrying about constraint conflicts. Example:
UIView.animateWithDuration(0.3) {
view.easy.layout(Top(10))
view.layoutIfNeeded()
}
Don't forget to clone the repository and run the iOS and OS X example projects to see EasyPeasy in action.
Note: the messages in the demo app aren't real and the appearance of those Twitter accounts no more than a tribute to some kickass developers :)
Alternatively, you can play with EasyPeasy cloning the Playground project available here.
EasyPeasy is a well documented framework and therefore all the documented classes and methods are available in Cocoadocs.
Carlos Vidal - @nakiostudio
EasyPeasy is available under the MIT license. See the LICENSE file for more info.