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UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!UnmaskForUGUI
A reverse masking solution for uGUI element in Unity.UpmGitExtension
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.ShinyEffectForUGUI
Shiny effect of uGUI, which does not need mask or normal map.CSharpCompilerSettingsForUnity
Change the C# compiler (csc) used on your Unity project, as you like!GitDependencyResolverForUnity
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!StaticBluredScreen
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.MeshEffectForTextMeshPro
Mesh effect components for TextMeshPro in Unity.UIEffectSnapshot
Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enough. The captured snapshot can be used as a background for a UI panel.CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!AtlasImage
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.MirrorReflectionEffectForUGUI
A simple mirror reflection effect for a uGUI without reflection probes or shaders.DissolveEffectForTMPro
DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.SubAssetEditor
Editor for SubAsset in unity project.OpenSesameCompilerForUnity
A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"ProjectBuilder
A tool for easy automating and customizing build process for Unity.UnityEventDrawerEx
This plugin extends the UnityEventDrawer to display runtime calls in the inspector.ShinyEffectForTMPro
ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.UIMaterialPropertyInjector
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.unity-activate
A tool to activate Unity license.DissolveEffectForUGUI
A dissolve effect for uGUI, without material instancing. Please star and watch this project :)UITransition
CompositeToggle
Composite toggle system for unityButtonEx
docker-unity
New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.SymbolCatalog
A tool for edit script symbol define for Unity.MainWindowTitleModifierForUnity
A demo to change the text displayed in UnityEditor's title barunity-changeset
Get/List Unity editor changesetOpenSesame
A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"SimpleBuildInterface
A simple build interface for Unity CLI. Support all platforms without executeMethod option.RotateMe
Rotate the object. (This repo is a tutorial for "How to develop a package for UnityPackageManager")unity.package-manager.metadata
Contains metadata used by the com.unity.package-manager package to fulfill client requestsInternalAccessibleCompilerForUnity
Compile a c# project to a internal accessible dll (for Unity)UISystem
ScrollEx
AssetSystem
UnityBuiltinShaders
Unity's built-in shaders.VertexTextureFetchForUGUI
InternalAccessibleCompiler
Compile a c# project to a internal accessible dllUniIx
Interactive Extensions for Unity for UnityJobcanExtensionForChrome
Demos
git-snapshot
git-snapshot is a command-line tool to take a snapshot of the directory and creates/updates another branch, like git subtree split --squash.Coffee.Internal
Tools and snippets for package developmentunity-changeset-action
[GitHub Action] Get Unity editor change set for specific versionAtlasSystem
Atlas system for UnityUnityAdventCalendar2021
https://qiita.com/items/37978a030d6a6e262065ApiSystem
mob-sakai.github.io
mob-sakai
unity-list-action
[GitHub Action] Get Unity editor versions for next jobsactionsflow-workflow-test
UnityGitDependencyTest
A test repo for GitDependencyResolverForUnityLove Open Source and this site? Check out how you can help us