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    12
  • Rank 1,595,501 (Top 32 %)
  • Language
    Swift
  • Created about 8 years ago
  • Updated about 8 years ago

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Repository Details

Example using a custom CIFilter with SpriteKit (for physics), filter consists of a CIGaussianBlur and CIColorMap (for thresholding the blur, hard edges) to give SKShapeNode's a fluid effect.