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EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.GameAndUnity-TechLib
游戏、Unity技术项目引用目录AOGame
A game framework base on ETCore.BodyET
huanhuoclient
huanhuoserver
UniEvent
轻便unity响应式事件框架uFrame_kbe
balls_server
balls_serverEGameFrame
balls_client
balls_clienthuanhuoserver_uFrame_kbe
huanhuoclient_uFrame_kbe
wanfadalu_client
m969.github.io
m969041的github pagesCSEngine
TechBooks
ToDoListEditor
基于Unity和Odin Inspector,一个简单的待办事项编辑器。wanfadalu_server
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