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halive
Live recompiler for Haskellrumpus
A Livecoding Playground for Room-Scale VRstack-ide-sublime
An Sublime Text IDE for Haskell based on stack-ideopenvr-hs
Bindings for OpenVR and the Valve/HTC Vivepd-hs
Self-contained cross-platform Haskell bindings to LibPd and PortAudioSceneKrift
DK2/SDK 0.4.1 implementation of rendering SceneKit scenes to the Riftboxplorer2
Automatically exported from code.google.com/p/boxplorer2Hard
Micro-guardeglstreams-mini
Adapting EGLStreams to use NV_output_drm_flip_eventinfinitybox
Multiplayer physics experimentsUndersong
SuperColliderPatternsInObjC
lua-dyco
NodeCanvasKit
A library for creating connectable node-graphs on iOSstrip-ths
Simple preprocessor for stripping Template Haskell splicesDrawingKit
(super ancient) simple drawing helpers for prototyping core data/jsonkit/couchdb appsfuturetide-unity
LXKit
(super ancient) old grab bag utils for objcghc-7.8-arm64
A backport of my ARM64 patches for GHC to GHC 7.8CoreCouchKit
(super ancient) experiments with syncing core data with couchdbscripts
oculus-mini
Minimal Haskell bindings to Oculus Rift SDK, with GL/GLFW examplefuturetide
HelloChair4
(super ancient) collaborative drawing/remixing appdyco
reshader
A shader loader and live shader recompiler for the gl packagePulsar
A free-routable synthesis node structure library for SuperCollider and iOSCoreDataJSONKit
(super ancient) experiment in turning any Core Data graph into JSON and back againwboit
Weighted Blended Order-Independent Transparency in Haskell/glLove Open Source and this site? Check out how you can help us