• Stars
    star
    3
  • Rank 3,963,521 (Top 79 %)
  • Language
    C#
  • Created over 2 years ago
  • Updated about 2 years ago

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Repository Details

Editor tool to compile unity's shader's into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline Compiler to analyze the complexity of each method.