• Stars
    star
    479
  • Rank 91,752 (Top 2 %)
  • Language
    Rust
  • License
    MIT License
  • Created about 2 years ago
  • Updated 3 months ago

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Repository Details

Sharp and simple graphics library

Blade

Matrix Build Status Docs Crates.io Crates.io Crates.io

Blade is an innovative rendering solution for Rust. It starts with a lean low-level GPU abstraction focused at ergonomics and fun. It then grows into a high-level rendering library that utilizes hardware ray-tracing. Finally, a task-parallel asset pipeline together with egui support turn it into a minimal rendering engine.

architecture

Examples

scene editor particles example sponza scene

Instructions

Just the usual πŸ¦€ workflow. E.g. to run the bunny-mark benchmark run:

cargo run --release --example bunnymark

Platforms

The full-stack Blade Engine can only run on Vulkan with hardware Ray Tracing support. However, on secondary platforms, such as Metal and GLES/WebGL2, one can still use Blde-Graphics and Blade-Egui.

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