Creates an m × n box somewhere in the middle of the console window (where m and n are symbolic constants). Displays the current paint location in the upper left hand corner of the console window (starting off with “X=1”; “Y=1” for the upper left-hand corner of the boxed-in space). Receives key stroke input from the user, either u, d, l, r, 1 (to turn ON a location), 0 (to turn OFF a location), q (to quit), or other. Based on the input, adjusts current location, turns current paint location on or off, or quit. This program was designed as part of a class project for Assembly Language Programming by Dr. McMurdy at Ramapo College.