Clumsy
Clumsy.js is a library for creating math figures on HTMLCanvas in XKCD style.
This library can be used with Node.js libraries canvas
and gifencoder
:
$ npm install canvas gifencoder
Contents
-
- new Clumsy(canvas)
- methods:
- axis
- background
- clean
- draw
- fillTextAtCenter
- overdraw
- padding
- seed
- range
- tabulate
- properties:
- background
- color
- defaultBoxAscent
- lineWidth
- radius
- step
It needs to create Canvas before drawing and pass this canvas to constructor of object Clumsy. By default clumsy object have padding in 100px and ranges [-1, 1] in both directions. This can be changed by special methods:
// Adds canvas module from npm repository for example
var Canvas = require('canvas');
// Adds this module
var clumsy = require('clumsy');
// And some helpers for interaction with canvas and gifencoder modules
var helpers = require('clumsy/helpers');
// Inits objects
var canvas = new Canvas(800, 600)
var clumsy = new Clumsy(canvas);
// Sets padding and ranges before drawing
clumsy.padding(50);
clumsy.range(0, 2*Math.PI, -1.5, 1.5);
Pass arrays with points to method draw. Each point must consider x and y field, e.g. {x: 0, y: 0} - begin coordinate system.
var Canvas = require('canvas');
var clumsy = require('clumsy');
var helpers = require('clumsy/helpers');
var canvas = new Canvas(800, 600)
var clumsy = new Clumsy(canvas);
clumsy.padding(50);
clumsy.range(0, 2*Math.PI, -1.5, 1.5);
clumsy.color('red');
clumsy.lineWidth(2);
var sine = clumsy.tabulate(0, 2*Math.PI, 0.01, Math.sin);
clumsy.draw(sine);
helpers.saveAsPng(clumsy); // save as png of same name
The result:
## Drawing a figure with scaled axis and titlevar Canvas = require('canvas');
var Clumsy = require('clumsy');
var helpers = require('clumsy/helpers');
var canvas = new Canvas(800, 600)
var clumsy = new Clumsy(canvas);
clumsy.font('24px VoronovFont');
clumsy.padding(50);
clumsy.range(0, 7, -2, 2);
clumsy.lineWidth(2);
clumsy.axis('x', 0, 7, 0.5);
clumsy.axis('y', -2, 2, 0.5);
clumsy.color('red');
var sine = clumsy.tabulate(0, 2*Math.PI, 0.01, Math.sin);
clumsy.draw(sine);
clumsy.fillTextAtCenter('Синус', clumsy.canvas.width/2, 50);
helpers.saveAsPng(clumsy);
The result:
## AnimationThis module also can be used for animation of figure. The best way is prepare a separate script with drawing function. The function must receive two arguments: a clumsy object and an animation param. So without any other dependencies this script can be used for rendering by both ways in a browser or node.js
Drawing script spiral.js:
function Spiral(clumsy, phase){
clumsy.font('24px VoronovFont');
clumsy.clean('white');
clumsy.padding(50);
clumsy.range(-2, 2, -2, 2);
clumsy.lineWidth(2);
clumsy.radius(5);
clumsy.color('black');
clumsy.axis('x', -2, 2, 0.5);
clumsy.axis('y', -2, 2, 0.5);
var spiral = clumsy.tabulate(0, 3, 0.01, function(t){
var r = 0.5 * t;
return {
x: r * Math.cos(2 * Math.PI * t + phase),
y: r * Math.sin(2 * Math.PI * t + phase)
};
})
clumsy.color('red');
clumsy.draw(spiral);
clumsy.fillTextAtCenter('Спираль', clumsy.canvas.width/2, 30);
}
if(typeof module != 'undefined' && module.exports){
module.exports = Spiral;
}
Preview script for browser:
<!DOCTYPE html>
<meta charset="utf-8">
<title>spiral</title>
<script src="https://rawgit.com/kreshikhin/clumsy/master/clumsy.js"></script>
<link rel="stylesheet" href="http://webfonts.ru/import/voronov.css"></link>
<canvas id="canvas" width=600 height=600>
<script type="text/javascript" src="spiral.js"></script>
<script type="text/javascript">
var canvas = document.getElementById('canvas');
var clumsy = new Clumsy(canvas);
clumsy.font('12px VoronovFont');
var phase = 0;
setInterval(function(){
clumsy.seed(123);
clumsy.clear('white');
Spiral(clumsy, phase);
phase += Math.PI / 10;
}, 50);
</script>
Building script for node.js:
var Canvas = require('canvas');
var GIFEncoder = require('gifencoder');
var path = require('path');
var fs = require('fs');
var Clumsy = require('clumsy');
var helpers = require('clumsy/helpers');
var Spiral = require('./spiral.js');
var canvas = new Canvas(600, 600);
var clumsy = new Clumsy(canvas);
clumsy.font('24px VoronovFont');
var encoder = helpers.prepareEncoder(GIFEncoder, canvas);
var phase = 0;
var n = 10;
encoder.start();
for(var i = 0; i < n; i++){
clumsy.seed(123);
clumsy.clear('white');
Spiral(clumsy, phase);
phase += 2 * Math.PI / n;
encoder.addFrame(clumsy.ctx);
};
encoder.finish();
The result:
API ### new Clumsy(canvas)
Creates new clumsy object.
canvas
- an instance of HTMLCanvas
var clumsy = new Clumsy(canvas);
axis
may be 'x', 'y', {x: 1, y: 1}start
,end
- range of axisstep
- step of scaleoptions
- sets of options allowed by method:zero
- coordinates of zero point of the axisstep
- a step of the scalelimits
- limits of scale, [start + step, end - step] by defaulthide_zero
- hides zero if truetick_size
- size of scale ticks in px, default is 5pxmark
- a function that generate label for ticks
// Draws axis from -1 to 1 without a scale
clumsy.axis('x', -1, 1);
// Draws axis from -1 to 1 with a scale and step 0.2
clumsy.axis('x', -1, 1, 0.2);
// Draws axis with custom options:
clumsy.axis('x', -1, 1, {
zero: {x: 0, y: 0}, // default
step: 0.1,
limits: [start + step, end - step],
hide_zero: true, // hide zero mark
tick_size: 5, // in px
mark: function(t){ // default
return parseInt(t) + '.' + parseInt(Math.abs(t*10) % 10)
}
});
color
- new background color.
clumsy.clean();
Draws a curve by array of point in {x: x, y: y}
format.
curve
is [{x: x0, y: y0}, ... {x: xn-1, yn-1}]
// Draws line from (0,0) to (1,1).
clumsy.draw([{x: 0, y:0}, {x: 1, y:1}]);
Draws text at center (x, y).
- x, y - coordinates of text center
- text - a text for drawing
clumsy.fillTextAtCenter(100, 100, "Hello World!");
Draws a curve with clearing canvas under the curve by background color.
curve
is [{x: x0, y: y0}, ... {x: xn-1, yn-1}]
// Draws line from (0,0) to (1,1)
clumsy.draw([{x: 0, y:0}, {x: 1, y:1}]);
// Overdraws line from (0,1) to (0,1)
clumsy.draw([{x: 1, y:0}, {x: 0, y:1}]);
Sets paddings from the edges of the canvas.
size
- size of all paddingsveritcal
,horizontal
- vertical and horizontal paddingsleft
,right
,bottom
,top
- vertical and horizontal paddings
// Sets all padding in 100px
clumsy.padding(100);
// Sets vertical paddings are 100px and horizontal are 200px
clumsy.padding(100, 200);
// Sets left, right, bottom and top paddings
clumsy.padding(50, 100, 150, 200);
Sets ranges of the coordinate system.
// Sets same range for horizontal and vertical scales
clumsy.range(-10, 10);
// Sets horizontal [-10,10] and vertical [-20,20] ranges
clumsy.range(-10, 10, -20, 20);
// Sets the seed
clumsy.seed(123456);
// Gets current seed
var seed = clumsy.seed();
properties
Properties with setters/getters:
// In pixels
clumsy.step(10);
clumsy.radius(10);
clumsy.defaultBoxAscent(16);
clumsy.lineWidth(1);
// CSS color
clumsy.background('white');
clumsy.color('black');
// CSS font
clumsy.font('12px Arial');
// Seed number for the built-in pseudo random generator
clumsy.seed(12345);