• This repository has been archived on 10/Jun/2021
  • Stars
    star
    971
  • Rank 47,138 (Top 1.0 %)
  • Language
    JavaScript
  • License
    Other
  • Created over 8 years ago
  • Updated over 3 years ago

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Repository Details

electron-chrome

Run Chrome apps in Electron. (Because Google thought it would be a good idea to kill Chrome apps.)

This is basically an incomplete polyfill on the Chrome APIs.

Install

git clone https://github.com/koush/electron-chrome.git
cd electron-chrome
npm install

Electron is required, and is not installed by the npm install. Install by running npm install -g electron or yarn global add electron.

Run:

electron --enable-logging . --app-dir=/path/to/chrome-app/

Or run directly from the chrome store, by providing a chrome store app id. This will also download updates as they become available. For example, to run Vysor from the Chrome store:

electron --enable-logging . --app-id=gidgenkbbabolejbgbpnhbimgjbffefm

Build Installer (must be run on host platform, Mac or Windows. Linux not supported.):

npm run package -- --app-dir=/path/to/chrome/app/

Goals

Chrome apps are being phased out on all platforms but ChromeOS.

I want to continue distributing Chrome apps (Vysor) on the Chrome store (which works on ChromeOS). After the phase out, this project will allow an simple way to distribute and run Chrome apps on desktop systems. Directly from the Chrome store, including automatic updates.

Having to build and distribute a 100MB+ Electron binary per platform, per app update is not ideal. So runtime and app updates will be decoupled from the Electron update, and from each other. Ideally, the updates to Chrome apps running on electron-chrome are just the CRX that you get from the Chrome store, or the handful of runtime files which polyfill the chrome.* API.

Mostly implemented:

chrome.identity

chrome.desktopCapture

chrome.storage.local

chrome.notifications

chrome.app.window

Want to implement:

chrome.usb

Not implemented (and no plans to implement):

chrome.socket: This Chrome API is kinda crap. I ended up wrapping it with my own, and then wrapped node.js Socket as well.

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