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voxelizer
A simple mesh voxelizer, GPU accelerated with CUDArange_libc
A collection of optimized ray cast methods for 2D occupancy grids including the CDDT algorithm. Written in C++ and CUDA with Python wrappers.Processing-Beat-Detection
This sketch combines uses a long term average, a short term average and the summation of the delta between those two to detect beats in music. An FFT splits apart the frequency bands, from that the desired band is isolated and processed. The short term average is compared to the long term average, the the use of a threshold to detect beats. A multiplier is calculated based on the overall volume, and the summation of the delta between the two averages over a relatively long period of time. This adjusts for the different styles of music that require different thresholds.jqGoogleForms
A demonstration of a method to submit Google Forms using AJAX.Sublime-TextSync
A Sublime Text plugin for n-way real-time collaboration in Sublime Text over the internet.file_watcher
A simple Python script to run terminal commands on file save.rss2016-team2
Team 2's code from RSS 2016Simple_Renderer
6.837 Assigment 0 - a simple OpenGl renderer in Rustcoreyhwalsh
Website for http://rayban.visioncar_dynamics
Useful scripts for extracting dynamics information from video and control logstwitter-sort-response
Not the sorting algorithm they need, the sorting algorithm they deserve.Golang-Sample-Interpolation-Engine
A nifty progressive gaussian sample interpolation engine, written in Go.Love Open Source and this site? Check out how you can help us