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UnityNativeCollision
SAT Collision in C# for Unity3D Burst CompilerUnityAStarNavigation
An A* navigation system for Unity using burst compiled jobs for performance.UnityDebugDrawer
Draw debug handles and other GUI elements in the scene view from anywhere in your code base.UnityBurstFunctions
Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.UnityEcsEvents
An event system for Unity's data oriented design framework.UnityEcsEvents.Example
An example showing the how ECS Events package can be utilized in a game.UnityObjectPooler
Simple object pool for UnityNativeFasterDictionary
An experiment to write a faster/native version of SveltoECS's FasterDictionaryUnityNavMeshAreas
Self-updating Areas enum for NavMesh in UnityEntitasGenerics
An extension for "Entitas-CSharp" that removes the need for code generation.UnityTimelineConditions
Experimental port of Animator conditions interface to Timeline events.AsteraX
Coursera Unity certification projectUnityECSOffsets
Utility to auto-generate an offsets file for 'Internal' protected structs.UnityHelpers
A collection of random scripts related to UnityLove Open Source and this site? Check out how you can help us