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UnityNativeCollision
SAT Collision in C# for Unity3D Burst CompilerUnityAStarNavigation
An A* navigation system for Unity using burst compiled jobs for performance.UnityTimelordBlender
Timelord is a demo for custom blending of Unity3D Timelines.UnityBurstFunctions
Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.UnityEcsEvents
An event system for Unity's data oriented design framework.UnityEcsEvents.Example
An example showing the how ECS Events package can be utilized in a game.UnityObjectPooler
Simple object pool for UnityNativeFasterDictionary
An experiment to write a faster/native version of SveltoECS's FasterDictionaryUnityNavMeshAreas
Self-updating Areas enum for NavMesh in UnityEntitasGenerics
An extension for "Entitas-CSharp" that removes the need for code generation.UnityTimelineConditions
Experimental port of Animator conditions interface to Timeline events.AsteraX
Coursera Unity certification projectUnityECSOffsets
Utility to auto-generate an offsets file for 'Internal' protected structs.UnityHelpers
A collection of random scripts related to UnityLove Open Source and this site? Check out how you can help us