BadActor is an in-memory, application driven jailer built in the spirit of fail2ban. A middleware with the primary goal to increase the expense for "bad actors" who engage in system probing or attacks.
The BadActor logo is based on Renee French's wonderful gopher. Thanks Renee!
$ go get github.com/jaredfolkins/badactor
A common use case for BadActor is jailing an offender who fails to login to your website (N) times as this can signal a bruteforce attempt.
Checkout badactor.org for a tutorial.
- speed (subsecond response underload and submillisecond with standard operations)
- no external dependencies
- solid code coverage and thorough tests
BadActor can be included in your go application and ran concurrently. This allows you an easy way to scale up as BadActor's memory footprint is tiny. Because it leverages a light-weight cache with sharding and reaping, it allows most organizations to be confident that BadActor will not be a bottleneck.
Type | Value |
---|---|
Model Name | MacBook Pro |
Model Identifier | MacBookPro11,3 |
Processor Name | Intel Core i7 |
Processor Speed | 2.3 GHz |
Number of Processors | 1 |
Total Number of Cores | 4 |
L2 Cache (per Core) | 256 KB |
L3 Cache | 6 MB |
Memory | 16 GB |
â badactor git:(master) â go test -bench=. -cpu=4 -benchmem -benchtime=5s | column -t
PASS
BenchmarkIsJailed-4 50000000 121 ns/op 0 B/op 0 allocs/op
BenchmarkIsJailedFor-4 50000000 134 ns/op 0 B/op 0 allocs/op
BenchmarkInfraction-4 5000000 1390 ns/op 528 B/op 7 allocs/op
BenchmarkInfractionlIsJailed-4 3000000 2755 ns/op 800 B/op 9 allocs/op
BenchmarkInfractionlIsJailedFor-4 3000000 2733 ns/op 800 B/op 9 allocs/op
BenchmarkStudioInfraction512-4 3000000 2215 ns/op 591 B/op 9 allocs/op
BenchmarkStudioInfraction1024-4 3000000 2357 ns/op 612 B/op 9 allocs/op
BenchmarkStudioInfraction2048-4 5000000 2617 ns/op 621 B/op 9 allocs/op
BenchmarkStudioInfraction4096-4 5000000 2566 ns/op 671 B/op 9 allocs/op
BenchmarkStudioInfraction65536-4 3000000 3309 ns/op 667 B/op 9 allocs/op
BenchmarkStudioInfraction262144-4 2000000 3644 ns/op 674 B/op 9 allocs/op
ok github.com/jaredfolkins/badactor 178.239s
â badactor git:(master) â
â badactor git:(master) â go test -benchtime=5s -bench=. -benchmem -cpu=4 | column -t
PASS
BenchmarkIsJailed-4 50000000 133 ns/op 0 B/op 0 allocs/op
BenchmarkIsJailedFor-4 50000000 136 ns/op 0 B/op 0 allocs/op
BenchmarkInfraction-4 10000000 824 ns/op 116 B/op 5 allocs/op
BenchmarkInfractionMostCostly-4 10000000 891 ns/op 116 B/op 5 allocs/op
BenchmarkInfractionIsJailed-4 3000000 2569 ns/op 340 B/op 13 allocs/op
BenchmarkInfractionIsJailedFor-4 3000000 2611 ns/op 340 B/op 13 allocs/op
Benchmark10000Actors1Infraction-4 1000 8571335 ns/op 1162931 B/op 50023 allocs/op
Benchmark100000Actors1Infraction-4 100 87687224 ns/op 11630938 B/op 500248 allocs/op
Benchmark1000000Actors1Infraction-4 10 841989544 ns/op 116292788 B/op 5002740 allocs/op
Benchmark10000Actors4Infractions-4 200 30728688 ns/op 4522659 B/op 170013 allocs/op
ok github.com/jaredfolkins/badactor 93.868s
â badactor git:(master) â
â badactor git:(master) â go test -bench=. -benchtime=5s -benchmem | column -t
PASS
BenchmarkIsJailed 50000000 138 ns/op 0 B/op 0 allocs/op
BenchmarkIsJailedFor 50000000 140 ns/op 0 B/op 0 allocs/op
BenchmarkInfraction 10000000 943 ns/op 128 B/op 4 allocs/op
BenchmarkInfractionMostCostly 10000000 1008 ns/op 128 B/op 4 allocs/op
Benchmark10000Actors 100 140566388 ns/op 13150354 B/op 150598 allocs/op
Benchmark10000Actors4Infractions 50 241030802 ns/op 17278074 B/op 210614 allocs/op
ok github.com/jaredfolkins/badactor 73.592s
â badactor git:(master) â
This was before a serious refactoring. I am keeping it here because (a) I'd like to encourage others to benchmark their code and (b) I learned many valuable lessons while doing it.
â badactor git:(master) go test -bench=. -benchtime=5s -benchmem | column -t
PASS
BenchmarkInfraction1 2000 2679694 ns/op 518 B/op 10 allocs/op
BenchmarkInfraction10 2000 3050845 ns/op 516 B/op 10 allocs/op
BenchmarkInfraction100 2000 3430051 ns/op 516 B/op 10 allocs/op
BenchmarkInfraction1000 2000 3738125 ns/op 516 B/op 10 allocs/op
BenchmarkInfraction10000 2000 4004534 ns/op 516 B/op 10 allocs/op
BenchmarkInfractionWithIsJailed1 3000 1832770 ns/op 193 B/op 3 allocs/op
BenchmarkInfractionWithIsJailed10 3000 1968030 ns/op 193 B/op 3 allocs/op
BenchmarkInfractionWithIsJailed100 3000 2120179 ns/op 193 B/op 3 allocs/op
BenchmarkInfractionWithIsJailed1000 3000 1955656 ns/op 193 B/op 3 allocs/op
BenchmarkInfractionWithIsJailed10000 3000 1943728 ns/op 193 B/op 3 allocs/op
ok github.com/jaredfolkins/badactor 109.879s
â badactor git:(master)
The Action Interface has two primary methods, WhenJailed and WhenTimeServed. An excerpt of an implementation is below. They are called when the actor is jailed for the rule or when the actor has served its time for a particular rule.
type MyAction struct{}
func (ma *MyAction) WhenJailed(a *badactor.Actor, r *badactor.Rule) error {
// Do something here. Log, email, etc...
return nil
}
func (ma *MyAction) WhenTimeServed(a *badactor.Actor, r *badactor.Rule) error {
// Do something here. Log, email, etc...
return nil
}
And assigned to the rule like so.
// define and add the rule to the stack
ru := &badactor.Rule{
Name: "Login",
Message: "You have failed to login too many times",
StrikeLimit: 10,
ExpireBase: time.Second * 1,
Sentence: time.Second * 10,
Action: &MyAction{},
}
st.AddRule(ru)
package main
import (
"log"
"net"
"net/http"
"time"
"github.com/urfave/negroni"
"github.com/jaredfolkins/badactor"
"github.com/julienschmidt/httprouter"
)
var st *badactor.Studio
type MyAction struct{}
func (ma *MyAction) WhenJailed(a *badactor.Actor, r *badactor.Rule) error {
return nil
}
func (ma *MyAction) WhenTimeServed(a *badactor.Actor, r *badactor.Rule) error {
return nil
}
func main() {
//runtime.GOMAXPROCS(4)
// studio capacity
var sc int32
// director capacity
var dc int32
sc = 1024
dc = 1024
// init new Studio
st = badactor.NewStudio(sc)
// define and add the rule to the stack
ru := &badactor.Rule{
Name: "Login",
Message: "You have failed to login too many times",
StrikeLimit: 10,
ExpireBase: time.Second * 1,
Sentence: time.Second * 10,
Action: &MyAction{},
}
st.AddRule(ru)
err := st.CreateDirectors(dc)
if err != nil {
log.Fatal(err)
}
//poll duration
dur := time.Minute * time.Duration(60)
// Start the reaper
st.StartReaper(dur)
// router
router := httprouter.New()
router.POST("/login", LoginHandler)
// middleware
n := negroni.Classic()
n.Use(NewBadActorMiddleware())
n.UseHandler(router)
n.Run(":9999")
}
//
// HANDLER
//
// this is a niave login function for example purposes
func LoginHandler(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
var err error
un := r.FormValue("username")
pw := r.FormValue("password")
// snag the IP for use as the actor's name
an, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
panic(err)
}
// mock authentication
if un == "example_user" && pw == "example_pass" {
http.Redirect(w, r, "", http.StatusOK)
return
}
// auth fails, increment infraction
err = st.Infraction(an, "Login")
if err != nil {
log.Printf("[%v] has err %v", an, err)
}
// auth fails, increment infraction
i, err := st.Strikes(an, "Login")
log.Printf("[%v] has %v Strikes %v", an, i, err)
http.Redirect(w, r, "", http.StatusUnauthorized)
return
}
//
// MIDDLEWARE
//
type BadActorMiddleware struct {
negroni.Handler
}
func NewBadActorMiddleware() *BadActorMiddleware {
return &BadActorMiddleware{}
}
func (bam *BadActorMiddleware) ServeHTTP(w http.ResponseWriter, r *http.Request, next http.HandlerFunc) {
// snag the IP for use as the actor's name
an, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
panic(err)
}
// if the Actor is jailed, send them StatusUnauthorized
if st.IsJailed(an) {
http.Error(w, http.StatusText(http.StatusNotFound), http.StatusNotFound)
return
}
// call the next middleware in the chain
next(w, r)
}