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  • Language
    C++
  • License
    GNU General Publi...
  • Created about 5 years ago
  • Updated 4 months ago

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Repository Details

fheroes2 is a recreation of Heroes of Might and Magic II game engine.

fheroes2

fheroes2 is a recreation of the Heroes of Might and Magic II game engine.

This open source multiplatform project, written from scratch, is designed to reproduce the original game with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and user interface improvements), breathing new life into one of the most addictive turn-based strategy games.

You can find a complete list of all of our changes and enhancements in its own wiki page.

Download and install

Please follow the installation guide to download and install fheroes2.

Github Downloads

Copyright

All rights for the original game and its resources belong to former The 3DO Company. These rights were transferred to Ubisoft. We do not encourage and do not support any form of illegal usage of the original game. We strongly advise to purchase the original game on GOG or Ubisoft Store platforms. Alternatively, you can download a free demo version of the game. Please refer to the installation guide for more information.

License

This project is licensed under the GNU General Public License v2.0.

Initially, the project was developed on sourceforge.

Contribution and Development

This repository is a place for everyone. If you want to contribute, please read more here.

To build the project from source, please follow this guide.

Build Status Bugs Code Smells Duplicated Lines (%)

To assist with the graphical asset efforts of the project, please look at our graphical artist guide.

If you would like to help translating the project, please read the translation guide.

Donation

We accept donations via Patreon, PayPal or Boosty. All donations will be used only for the future project development as we do not consider this project as a source of income by any means.

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Contacts

Follow us on social networks: Facebook or VK. We also have a Discord server to discuss the development of the project.

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FAQ

You can find answers to the most commonly asked questions on our F.A.Q. page.