• Stars
    star
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  • Rank 31,531 (Top 0.7 %)
  • Language
    JavaScript
  • License
    MIT License
  • Created over 6 years ago
  • Updated almost 2 years ago

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Repository Details

💒 HTML5 Canvas Tower Building Game 🏢🏬🏦🏯🏰

LICENSE

English | 简体中文

Tower Building Game

a tower building game based on ES6 and Canvas (Tower Bloxx Deluxe Skyscraper)

Demo

Link to online Demo (Demo Link)

Mobile Devices can scan following QR code:

Game Rule

The following are the default game rule:

  • In every game player starts with 3 hp. Every time a Tower block is dropped player is deduct 1 hp; game ends when hp is depleted.

  • Player is rewarded with 25 point for every succesful stacked blocks(Success). If a block is stacked pefectly (Perfect) on top of the previous one, then player rewarded with 50 points instead. Consecutive Perfects awards additional 25 points.

Note: Each Success or Perfect constitutes a floor

For example, the first Perfect awards 50 point. The second consecutive Perfect awards 75 points. The third consecutive Perfect awards 100 points. etc.

Customizing the game rule

git clone https://github.com/iamkun/tower_game.git
cd tower_game
npm install
npm start

Open http://localhost:8082 in a web browser.

  • To customize image and sound resource files directly replace the corresponding file under assets directory.
  • To customize game rules modify the option object in index.html.

Option

Use following table of option constants to complete customization of game rules.

Note: all constants are optionally included

Option Type Description
width number Width of game interface
height number Height of game interface
canvasId string DOM ID in Canvas
soundOn boolean If sound is on
successScore number Points awarded for success
perfectScore number Additional points awarded for perfect
hookSpeed function Speed of hook's movement
hookAngle function Angle of hook
landBlockSpeed function Speed of block sway
setGameScore function hook for current score
setGameSuccess function hook for number of current succesful game
setGameFailed function hook for number of current failed game

hookSpeed

Speed of hook's movement This function takes in two parameters, currentFloor and currentScore, and returns a speed value.

function(currentFloor, currentScore) {
  return number
}

hookAngle

Angle of hook This function takes in two parameters, currentFloor and currentScore, and returns a angle value.

function(currentFloor, currentScore) {
  return number
}

landBlockSpeed

Speed of block sway This function takes in two parameters, currentFloor and currentScore, and returns a speed value.

function(currentFloor, currentScore) {
  return number
}

setGameScore

hook for current score This function takes in one parameters, score, and sets currentScore to score.

function(score) {
  // your logic
}

setGameSuccess

hook for number of current succesful game This function takes in one parameters, score, and sets GameSuccess to successCount.

function(successCount) {
  // your logic
}

setGameFailed

hook for number of current failed game This function takes in one parameters, score, and sets GameFailed to failedCount.

function(failedCount) {
  // your logic
}

License

MIT license.