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NanoShellOS
The NanoShell Operating System π’Boron
The Boron Operating System - an experimental SMP operating system inspired by a particular 1990s workstation OSNanoShell64
The NanoShell64 Operating System - an x86_64 SMP aware OS. Abandoned as of August 20th, 2023, see below link.DSGameEngine
A DS game engine based off libnds with frame buffer capabilities for the top screen.Growtopia_ItemsDatReader
Deserializer for items.dat (Growtopia)Growtopia_ItemsDatEncoder
Items.dat encoder for the Growtopia_ItemsDatReader outputted files.FPRaycaster
simple first person raycaster written in C++ using olcPixelGameEngineCPPOregonTrail
Inspired by https://github.com/jefftasticgames/school-projects/blob/main/oregon.py, easily portable to other platformsNanoShellExperimental
This repository is where I put my experiments regarding OS dev. Successful experiments may be ported later on to https://github.com/iProgramMC/NanoShellOSEasyExporter
This is a level exporter. Requires SM64 decomp and a knowledge of how levels work.NanoShellSW
Software for the NanoShell Operating System. https://github.com/iProgramMC/NanoShellOSsm64port2
ActivityMonitor
An activity monitor for Windows.OneLoneCoder_Platformer_XNAPort
A port in C# with the XNA Game Framework of OneLoneCoder's platformer engineiProgramMC
DSPlatformMaker
Platformer game maker for the Nintendo DS.BinarySerialization
This is a utility function for serializing stuff. You can also use .NET's own BinaryReader/Writer combo, but this works on a Byte array, not a Stream.Love Open Source and this site? Check out how you can help us