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QuadriFlow
QuadriFlow: A Scalable and Robust Method for QuadrangulationManifold
Convert any Triangle Mesh to Watertight ManifoldManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle SoupsDeepLM
DeepLM: Large-scale Nonlinear Least Squares on Deep Learning Frameworks using Stochastic Domain Decomposition (CVPR 2021)AdversarialTexture
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).FrameNet
FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB ImageMeshODE
MeshODE: A Robust and Scalable Framework for Mesh DeformationTextureNet
TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on MeshesPrimitiveNet
PrimitiveNet: Primitive Instance Segmentation with Local Primitive Embedding under Adversarial Metric (ICCV 2021)pyRender
Lightweight Cuda Renderer with Python Wrapper.Fluid3D
Incompressible Smoothed Particle Hydrodynamics and ApplicationsCADPlaneFitting
Fit Planes for CAD modelsPrimitiveFitting
ProcCG
Procedural city generation.myRaytracer
GLSL RaytracerShapeAlign
AlignShapelevel-set
Create a level-set platform for simulationFileViewer
A image web serverPhd-Thesis----Surface-Texture-Processing
Compiler
create a c compilerPhotonGPU
cs348bSimulation
Simulation platform for practice and researchhjwdzh.github.io
hjwdzh
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