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QuadriFlow
QuadriFlow: A Scalable and Robust Method for QuadrangulationManifold
Convert any Triangle Mesh to Watertight ManifoldManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle SoupsDeepLM
DeepLM: Large-scale Nonlinear Least Squares on Deep Learning Frameworks using Stochastic Domain Decomposition (CVPR 2021)AdversarialTexture
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).FrameNet
FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB ImageMeshODE
MeshODE: A Robust and Scalable Framework for Mesh DeformationTextureNet
TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on MeshesPrimitiveNet
PrimitiveNet: Primitive Instance Segmentation with Local Primitive Embedding under Adversarial Metric (ICCV 2021)pyRender
Lightweight Cuda Renderer with Python Wrapper.VectorGraphRenderer
A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.CADPlaneFitting
Fit Planes for CAD modelsPrimitiveFitting
ProcCG
Procedural city generation.myRaytracer
GLSL RaytracerShapeAlign
AlignShapelevel-set
Create a level-set platform for simulationFileViewer
A image web serverPhd-Thesis----Surface-Texture-Processing
Compiler
create a c compilerPhotonGPU
cs348bSimulation
Simulation platform for practice and researchhjwdzh.github.io
hjwdzh
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