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voxelspace
3drenderer
A small 3D software renderer written in C and SDLgame-engine-cpp-2d
A very simple 2D game engine written in C++, using SDL and Lua.atari2600course
Code repository for the course on Atari 2600 game programming2dphysics
A super small 2D physics engine for educational purposessdl-gameloop
A very simple game loop written in C & SDLvoxelspace-sdl
A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.dynamicarray
A simple dynamic array implementation in Ctriangle-rasterizer-fix16
A simple triangle rasterizer using 16.16 fixed-point numberstriangle-rasterizer-int
A simple triangle rasterizer using only integersvimfiles
Vim configuration filessdl-rasterizer
A very simple C & SDL boilerplate to rasterize pixels on the screen (128x128)isometric-tiles-js-p5js
A minimal isometric tilemap implementation in JavaScript and P5jstriangle-rasterizer-float
A simple triangle rasterizer using floating-point numbersraycastmap
Simple ray casting using JavaScriptluacourse
A repository for the code created for the Lua scripting courselua-code-editor
A minimal code editor environment written in JavaScript to interpret Luafirstperson
FPS-ish simulation using a simple ray cast renderboidsagents
Implementation of Craig Reynolds' rules for autonomous agentsgaussianelimination
Simple Gaussian elimination for solving systems of equationsdopplereffect
Doppler effect using FMODvoxelterrain
Voxel terrain rendering with ImageDatatrackeditor
Race track editor with spline control pointssteganography
Simple steganography method using Pythonfallingsnow
Snow particle simulation using just simple 2D cartesian controlgustavopezzi
Config files for my GitHub profile.clox
Interpreter for the Lox programming language written in CLove Open Source and this site? Check out how you can help us