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  • Rank 249,983 (Top 5 %)
  • Language
    Java
  • License
    Apache License 2.0
  • Created almost 8 years ago
  • Updated over 1 year ago

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Repository Details

Java/Android WebSocket Client

Java/Android WebSocket Client

A very lightweight WebSocket client library for JVM based clients or Android which aims to implement the WebSocket protocol as defined in RFC 6455. It has no dependencies and the jar file is only 22KB.

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This library is published to Maven Central. Versions prior to 2.0.0 were also published to JCenter.

dev.gustavoavila is now the official namespace

Former versions were using the namespace tech.gusavila92 but now the official namespace starting from version 2.0.0 is dev.gustavoavila

Gradle

compile 'dev.gustavoavila:java-android-websocket-client:2.0.2'

Maven

<dependency>
  <groupId>dev.gustavoavila</groupId>
  <artifactId>java-android-websocket-client</artifactId>
  <version>2.0.2</version>
  <type>pom</type>
</dependency>

This is an example of how you can start a new connection.

private WebSocketClient webSocketClient;

private void createWebSocketClient() {
	URI uri;
        try {
            uri = new URI("ws://localhost:8080/test");
        }
        catch (URISyntaxException e) {
            e.printStackTrace();
            return;
        }

        webSocketClient = new WebSocketClient(uri) {
            @Override
            public void onOpen() {
                System.out.println("onOpen");
                webSocketClient.send("Hello, World!");
            }

            @Override
            public void onTextReceived(String message) {
                System.out.println("onTextReceived");
            }

            @Override
            public void onBinaryReceived(byte[] data) {
                System.out.println("onBinaryReceived");
            }

            @Override
            public void onPingReceived(byte[] data) {
                System.out.println("onPingReceived");
            }

            @Override
            public void onPongReceived(byte[] data) {
                System.out.println("onPongReceived");
            }

            @Override
            public void onException(Exception e) {
                System.out.println(e.getMessage());
            }

            @Override
            public void onCloseReceived() {
                System.out.println("onCloseReceived");
            }
        };

        webSocketClient.setConnectTimeout(10000);
        webSocketClient.setReadTimeout(60000);
        webSocketClient.addHeader("Origin", "http://developer.example.com");
        webSocketClient.enableAutomaticReconnection(5000);
        webSocketClient.connect();
}

If you don't specify a port into the URI, the default port will be 80 for ws and 443 for wss.

This is the list of the default HTTP Headers that will be included into the WebSocket client handshake

  • Host
  • Upgrade
  • Connection
  • Sec-WebSocket-Key
  • Sec-WebSocket-Version

If you wish to include more headers, like Origin, you can add them using addHeader(String key, String value) method.

You can also override the default SSLSocketFactory using setSSLSocketFactory(SSLSocketFactory factory).

When an Exception occurs, the library calls onException(Exception e).

When you are finished using the WebSocket, you can call webSocketClient.close() to close the connection.

Automatic reconnection

Automatic reconnection is supported through enableAutomaticReconnection(long waitTimeBeforeReconnection) method. Every time an IOException occurs, onException(Exception e) method is called and automatically a new connection is created and started. For performance reasons, between every reconnection intent you should specify a wait time before trying to reconnect again, using waitTimeBeforeReconnection parameter.

Timeouts

Connect and read timeouts are supported through setConnectTimeout(int connectTimeout) and setReadTimeout(int readTimeout). If one of those timeouts expires, onException(Exception e) is called. If automatic reconnection is enabled, a new connection could be established automatically.

Connect timeout is used in establishing a TCP connection between this client and the server. Read timeout is used when this WebSocket Client doesn't received data for a long time. A server could send data periodically to ensure that the underlying TCP connection is not closed unexpectedly due to an idle connection, and this read timeout is designed for this purpose.

ws and wss

This library supports secure and insecure WebSockets. You just need to define the scheme as wss or ws (case-sensitive) into the URI.

Ping and Pong frames

When a Ping frame is received, automatically a Pong frame is sent with the same Application Data of the Ping frame. You can also send Ping and Pong frames unsolicited using sendPing(byte[] data) and sendPong(byte[] data). Data can be null if don't want to send Application Data.

Minimum requirements

This library requires at minimum Java 1.6 or Android 1.6 (API 4)

License

Copyright 2022 Gustavo Avila

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.