Multitemplate
This is a custom HTML render to support multi templates, ie. more than one *template.Template
.
Usage
Start using it
Download and install it:
go get github.com/gin-contrib/multitemplate
Import it in your code:
import "github.com/gin-contrib/multitemplate"
Simple example
package main
import (
"github.com/gin-contrib/multitemplate"
"github.com/gin-gonic/gin"
)
func createMyRender() multitemplate.Renderer {
r := multitemplate.NewRenderer()
r.AddFromFiles("index", "templates/base.html", "templates/index.html")
r.AddFromFiles("article", "templates/base.html", "templates/index.html", "templates/article.html")
return r
}
func main() {
router := gin.Default()
router.HTMLRender = createMyRender()
router.GET("/", func(c *gin.Context) {
c.HTML(200, "index", gin.H{
"title": "Html5 Template Engine",
})
})
router.GET("/article", func(c *gin.Context) {
c.HTML(200, "article", gin.H{
"title": "Html5 Article Engine",
})
})
router.Run(":8080")
}
Advanced example
Approximating html/template Inheritance
See example/advanced/example.go
package main
import (
"path/filepath"
"github.com/gin-contrib/multitemplate"
"github.com/gin-gonic/gin"
)
func main() {
router := gin.Default()
router.HTMLRender = loadTemplates("./templates")
router.GET("/", func(c *gin.Context) {
c.HTML(200, "index.html", gin.H{
"title": "Welcome!",
})
})
router.GET("/article", func(c *gin.Context) {
c.HTML(200, "article.html", gin.H{
"title": "Html5 Article Engine",
})
})
router.Run(":8080")
}
func loadTemplates(templatesDir string) multitemplate.Renderer {
r := multitemplate.NewRenderer()
layouts, err := filepath.Glob(templatesDir + "/layouts/*.html")
if err != nil {
panic(err.Error())
}
includes, err := filepath.Glob(templatesDir + "/includes/*.html")
if err != nil {
panic(err.Error())
}
// Generate our templates map from our layouts/ and includes/ directories
for _, include := range includes {
layoutCopy := make([]string, len(layouts))
copy(layoutCopy, layouts)
files := append(layoutCopy, include)
r.AddFromFiles(filepath.Base(include), files...)
}
return r
}